KeKsBoTer / c3dgs
Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis
☆288Updated 3 months ago
Related projects ⓘ
Alternatives and complementary repositories for c3dgs
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆585Updated 3 weeks ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆532Updated 2 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆485Updated last month
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆417Updated last month
- Tiny Gaussian Splatting Viewer☆320Updated 4 months ago
- ☆349Updated this week
- ☆258Updated 4 months ago
- A geometry-shader-based, global CUDA sorted high-performance 3D Gaussian Splatting rasterizer. Can achieve a 5-10x speedup in rendering c…☆269Updated 2 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆314Updated 5 months ago
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆526Updated this week
- ☆138Updated last month
- 2024 Gaussian Splatting Paper List(Arxiv)☆276Updated last week
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆404Updated 8 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆180Updated last month
- Original reference implementation of "GES : Generalized Exponential Splatting for Efficient Radiance Field Rendering" [CVPR 2024]☆199Updated 4 months ago
- ☆327Updated 3 months ago
- Official implementation of "CompGS".☆159Updated last month
- [CVPR 2024] Spacetime Gaussian Feature Splatting for Real-Time Dynamic View Synthesis☆601Updated last month
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆434Updated this week
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆426Updated 2 weeks ago
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆724Updated last month
- Tri-MipRF: Tri-Mip Representation for Efficient Anti-Aliasing Neural Radiance Fields, ICCV'23 (Oral, Best Paper Finalist)☆451Updated 11 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆160Updated 2 months ago
- DN-Splatter: Depth and Normal Priors for Gaussian Splatting and Meshing☆474Updated this week
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆233Updated this week
- A pure pytorch implementation of 3D gaussian Splatting☆307Updated this week
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆431Updated 2 months ago
- [CVPR 2024 Highlight] Official repository for the paper "3DGStream: On-the-fly Training of 3D Gaussians for Efficient Streaming of Photo-…☆336Updated 4 months ago
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆316Updated 2 weeks ago