fraunhoferhhi / Self-Organizing-Gaussians
[ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness
☆207Updated last month
Alternatives and similar repositories for Self-Organizing-Gaussians:
Users that are interested in Self-Organizing-Gaussians are comparing it to the libraries listed below
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆323Updated 2 months ago
- [CVPR 2025] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆302Updated 3 weeks ago
- ☆413Updated 2 months ago
- An open survey on 3D Gaussian Splatting compression methods☆130Updated 2 weeks ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆536Updated 2 months ago
- ☆219Updated this week
- Official implementation of "CompGS".☆188Updated 5 months ago
- Official implementation of the SIGGRAPH 2024 paper "N-Dimensional Gaussians for Fitting of High Dimensional Functions"☆155Updated last month
- 3D Gaussian Splatting with Deferred Reflection☆131Updated 8 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆206Updated 6 months ago
- [BMVC'24] Official implementation for the paper "AtomGS: Atomizing Gaussian Splatting for High-Fidelity Radiance Field"☆128Updated 4 months ago
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆370Updated 4 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆519Updated 7 months ago
- an unofficial 2DGS implementation based on GauStudio☆259Updated 10 months ago
- ☆365Updated 8 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆199Updated 10 months ago
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆300Updated 2 weeks ago
- ☆150Updated 5 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆232Updated 7 months ago
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆164Updated last month
- [ECCV2024] Gaussian Splatting on the Move: Blur and Rolling Shutter Compensation for Natural Camera Motion☆180Updated 5 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆346Updated 10 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆225Updated 5 months ago
- Simple Viser Viewer for 2D Gaussian Splatting for Geometrically Accurate Radiance Fields☆129Updated 7 months ago
- Intelligent(?) image sharpness filtering for optimized NeRF training datasets☆99Updated last year
- A 3d gaussian splatting renderer in C++ and OpenGL☆148Updated 5 months ago
- Official implementation of the paper "Gaussian in the Wild: 3D Gaussian Splatting for Unconstrained Image Collections" [ECCV 2024]☆167Updated last week