EmbarkStudios / ash-moltenLinks
🌋 Statically linked MoltenVK for Vulkan on Mac using Ash 🦀
☆107Updated last year
Alternatives and similar repositories for ash-molten
Users that are interested in ash-molten are comparing it to the libraries listed below
Sorting:
- Vulkan-lite GPU API☆89Updated last year
- Reflection API in rust for SPIR-V shader byte code, intended for Vulkan applications☆111Updated last year
- Implementation of PBR using wgpu-rs☆80Updated 4 years ago
- Safe Rust wrapper around SPIRV-Cross☆87Updated 2 years ago
- Bare metal wrapper for modern OpenGL 4.5+☆55Updated 4 years ago
- Simplified Vulkan synchronization logic, written in rust☆58Updated 6 months ago
- Rust crate to generate GLSL structs with explicitly-initialized padding bytes☆75Updated 10 months ago
- NV ray tracing with rust and ash!☆60Updated 6 years ago
- An inspector UI using imgui in Rust☆71Updated 4 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆91Updated last year
- Simple profiler scopes for wgpu using timer queries☆124Updated 2 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆202Updated 3 months ago
- Rust Graphics meetups☆69Updated 4 years ago
- A parser and runtime for Blender's .blend files.☆137Updated 2 years ago
- Fast prototyping 3D engine☆109Updated 3 years ago
- A dynamic texture atlas allocator with fast deallocation and rectangle coalescing.☆175Updated 7 months ago
- 🔆 Superluminal Performance profiler Rust API 🦀☆101Updated 8 months ago
- A Vulkan renderer for imgui-rs using Ash☆69Updated 11 months ago
- A low-level gltf parser implemented on nanoserde☆36Updated last month
- Compute based ocean simulation with gfx_hal☆118Updated 2 years ago
- glTF 2.0 file viewer written in Rust using Vulkan☆86Updated last month
- 🦀 This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.☆61Updated 3 weeks ago
- Bindings for Binomial LLC's basis-universal Supercompressed GPU Texture Codec☆43Updated last year
- State of the art "build your own engine" kit powered by gfx-hal☆30Updated 5 years ago
- Backend Agnostic Renderer in Rust☆38Updated 5 years ago
- Generate SPIR-V bytecode from an operation graph☆71Updated 5 years ago
- RenderDoc application bindings for Rust☆50Updated last year
- ☆26Updated last month
- Task Orchestration Framework☆58Updated 2 years ago
- Framework for playing around with rendering libraries in Rust☆28Updated 4 years ago