SPIR-πΉ: shader-focused IR to target, transform and translate from π¦
β103Feb 10, 2024Updated 2 years ago
Alternatives and similar repositories for spirt
Users that are interested in spirt are comparing it to the libraries listed below
Sorting:
- β15Nov 12, 2024Updated last year
- A crate to help you copy things into raw buffers without invoking spooky action at a distance (undefined behavior).β163Nov 7, 2023Updated 2 years ago
- Rust bindings for AMD FidelityFXβ’ Super Resolutionβ30Apr 10, 2024Updated last year
- π¦ GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rustβ465Dec 16, 2025Updated 2 months ago
- πͺ Powerful reflection library for Rustβ100May 2, 2025Updated 10 months ago
- A Rust doubly-linked intrusive list with Miri testsβ12May 4, 2024Updated last year
- Universal shader translation in Rustβ1,568Nov 9, 2023Updated 2 years ago
- Game asset pipeline and authoring frameworkβ22Sep 2, 2024Updated last year
- π A very lightweight wrapper around the Vulkan Memory Allocator π¦β14Apr 3, 2024Updated last year
- Sruth LΓΉbach: A toy optimization engineβ23Jun 7, 2021Updated 4 years ago
- A low-level gltf parser implemented on nanoserdeβ37Feb 13, 2026Updated 2 weeks ago
- Like a cell, but make lifetimes dynamic instead of ownershipβ21Jul 14, 2022Updated 3 years ago
- Rust bindings for DirectStorageβ14Jan 13, 2026Updated last month
- π¦ Friendly little instrumentation profiler for Rust π¦β1,678Feb 23, 2026Updated last week
- β22Nov 19, 2023Updated 2 years ago
- π Wrapper crate for SPIRV-Tools π¦β29Feb 5, 2024Updated 2 years ago
- Utility wrappers for tractβ49Sep 16, 2025Updated 5 months ago
- π€π¦ A rust native replacement for Android's `sdkmanager`β17Mar 6, 2024Updated last year
- Provides a very thin abstraction over instrumented profiling crates like puffin, optick, tracy, and superluminal-perf.β387Jun 22, 2025Updated 8 months ago
- π¦ This crate provides an FFI layer and idiomatic rust wrappers for the new DirectXShaderCompiler library.β62Dec 15, 2025Updated 2 months ago
- A Rust promise for games and immediate mode GUIsβ150Sep 29, 2023Updated 2 years ago
- Generate SPIR-V bytecode from an operation graphβ72Feb 20, 2020Updated 6 years ago
- GPU driven real-time renderer, backed by wgpu and rust-gpuβ209Feb 22, 2026Updated last week
- Experimental type-safe geometric algebra for Rustβ58Jul 17, 2023Updated 2 years ago
- Experimental real-time renderer with support for dynamic global illuminationβ430Apr 26, 2025Updated 10 months ago
- Font and text related experimentsβ29Mar 16, 2024Updated last year
- Simplex noiseβ19Feb 14, 2026Updated 2 weeks ago
- Firmware for flashlights using loneoceans attiny1616 and avr32dd20 driversβ21Jul 30, 2025Updated 7 months ago
- For Jar artifactsβ20Nov 8, 2025Updated 3 months ago
- Schema agnostic protobuf decoder toolβ15Jun 4, 2022Updated 3 years ago
- A #[no_std] LinAlg libraryβ52Jun 22, 2021Updated 4 years ago
- Themable Immediate Mode User Interface Toolkit in Rustβ95Feb 5, 2026Updated 3 weeks ago
- π Making Rust a first-class language and ecosystem for GPU shaders π§β7,586Oct 31, 2025Updated 4 months ago
- Compile your WebAssembly programs into SPIR-V shadersβ58Oct 26, 2023Updated 2 years ago
- A cool-headed display transformβ425Feb 22, 2023Updated 3 years ago
- Unofficial agones client SDKβ17Oct 5, 2023Updated 2 years ago
- A symbolic evaluator for MIRβ20Jan 20, 2020Updated 6 years ago
- Font introspection, complex text shaping and glyph rendering.β829Jan 14, 2026Updated last month
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensionsβ131Sep 13, 2025Updated 5 months ago