fan-ziqi / IsaacLab
Unified framework for robot learning built on NVIDIA Isaac Sim
☆17Updated this week
Alternatives and similar repositories for IsaacLab:
Users that are interested in IsaacLab are comparing it to the libraries listed below
- ☆115Updated 2 months ago
- Project Page for Lifelike Agility and Play in Quadrupedal Robots using Reinforcement Learning and Generative Pre-trained Models☆160Updated 8 months ago
- Train a loco-manipulation dog with RL☆196Updated 7 months ago
- Learning Getting-Up Policies for Real-World Humanoid Robots☆86Updated 3 weeks ago
- mocap_retarget☆95Updated this week
- The official codebase of paper "Learning Smooth Humanoid Locomotion through Lipschitz-Constrained Policies".☆125Updated 5 months ago
- Direct IsaacLab Workflow for Legged Robots☆106Updated this week
- An independent extension based on IsaacLab. It provides support for Robot Manipulation tasks (Robot Arm and Dextrous Hand).☆136Updated 6 months ago
- ☆45Updated 3 months ago
- Quadruped robot reinforcement learning deployment method based on the unitree_guide state machine.☆76Updated last year
- ☆58Updated 2 weeks ago
- [CoRL 2022] Deep Whole-Body Control: Learning a Unified Policy for Manipulation and Locomotion☆200Updated last year
- Reproduction code of paper "World Model-based Perception for Visual Legged Locomotion"☆95Updated 3 months ago
- ☆101Updated 5 months ago
- Open-sourced code for "HOMIE: Humanoid Loco-Manipulation with Isomorphic Exoskeleton Cockpit".☆188Updated this week
- ☆194Updated 2 months ago
- ☆41Updated last year
- Code for training locomotion policies with RL☆223Updated last year
- This is an official GitHub Repository for paper "Stage-Wise Reward Shaping for Acrobatic Robots: A Constrained Multi-Objective Reinforcem…☆102Updated 5 months ago
- ☆199Updated last month
- Code release accompanying DribbleBot: Dynamic Legged Manipulation in the Wild☆107Updated last year
- ☆79Updated 4 months ago
- Legged Robot environments for reinforcement learning in Genesis☆77Updated last week
- ☆106Updated last year
- what if removed adversiral loss from adversarial motion piror? a pairwise motion piror solution inspired by https://arxiv.org/abs/1706.0…☆19Updated 6 months ago
- Training Platform for Humanoid Robots☆50Updated 7 months ago
- ☆150Updated 5 months ago
- ☆192Updated last year
- Learning-based locomotion control from OpenRobotLab, including Hybrid Internal Model & H-Infinity Locomotion Control☆424Updated 10 months ago
- ☆65Updated last year