NEU-REAL / GravLensXLinks
[ICCV 2025] Learning Null Geodesics for Gravitational Lensing Rendering in General Relativity
☆21Updated 6 months ago
Alternatives and similar repositories for GravLensX
Users that are interested in GravLensX are comparing it to the libraries listed below
Sorting:
- Homework repo for the course "Computer Graphics" in the 2024 spring @USTC☆61Updated last year
- ☆101Updated last year
- Summary of courses taken during undergraduate studies at ShanghaiTech University, master's studies at Tsinghua University☆44Updated 3 months ago
- SPH Realization of Fluid Simulation. Featuring Large Scale Simulation, Rigid-Fluid Coupling and High Viscosity Fluid.☆199Updated last year
- 为准备2020年清华机计算机复试机试题而做的笔记☆11Updated 2 years ago
- ShanghaiTech CS101 Algorithm and Data Structures, Fall 2022, Fall 2024.☆12Updated 4 months ago
- Homework repo. for GAMES-101: https://sites.cs.ucsb.edu/~lingqi/teaching/games101.html☆64Updated 3 years ago
- 清华大学《计算机图形学基础》大作业 2019-20春☆11Updated 5 years ago
- Code for SIGGRAPH ASIA 2022 paper Differentiable Rendering using RGBXY Derivatives and Optimal Transport☆87Updated 2 years ago
- SIGGRAPH Asia 2020: Differentiable Refraction-Tracing for Mesh Reconstruction of Transparent Objects☆76Updated 5 years ago
- Code repository for our CVPR2023 paper "Plateau-Reduced Differentiable Path Tracing"☆18Updated 2 years ago
- [Trans. on Graphics (ToG) 2024] Official code release for paper: 🎯"DARTS: Diffusion Approximated Residual Time Sampling for Time-of-flig…☆17Updated last year
- ☆35Updated 2 years ago
- ☆70Updated 2 years ago
- 三维造型与渲染-清华大学计算机科学与技术系计算机图形学课程项目☆18Updated 5 years ago
- [CVPR 2024] PIE-NeRF🍕: Physics-based Interactive Elastodynamics with NeRF☆61Updated last year
- 《GAMES-101 现代计算机图形学入门》课程PPT、个人笔记与作业☆90Updated 4 years ago
- 太极程序动画:光线追踪传送门☆30Updated 2 years ago
- Resources for Physics based simulation in Computer Graphics 图形学中物理模拟的资源整理☆377Updated last year
- Taichi Course Homework Template☆35Updated 4 years ago
- [SIGGRAPH Asia 2024] BSDF importance sampling using a diffusion model☆48Updated 9 months ago
- Code release for "3D reconstruction with fast dipole sums"☆79Updated last year
- Siggraph Asia 2023 Paper "Extended Path Space Manifold for Physically Based Differentiable Rendering"☆17Updated last year
- A ray tracing render implemented using Taichi language.☆71Updated 2 years ago
- Graphics papers annotated☆17Updated 2 years ago
- Clean NeRFs Reproduction using Tiny Lego☆47Updated 3 years ago
- Official Code Release for [SIGGRAPH 2023] Relighting Neural Radiance Fields with Shadow and Highlight Hints☆178Updated 11 months ago
- NeRF as a Non-Distant Environment Emitter in Physics-based Inverse Rendering (SIGGRAPH 2024)☆18Updated last year
- [SIGGRAPH Asia 2023] Code for our paper "RT-Octree: Accelerate PlenOctree Rendering with Batched Regular Tracking and Neural Denoising fo…☆21Updated 2 years ago
- [SIGGRAPH 2024] TensoSDF: Roughness-aware Tensorial Representation for Robust Geometry and Material Reconstruction☆82Updated last year