martin-pr / embree_viewerLinks
Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2, and it supports Alembic, OBJ file formats, with a JSON file to describe a scene.
☆27Updated 5 years ago
Alternatives and similar repositories for embree_viewer
Users that are interested in embree_viewer are comparing it to the libraries listed below
Sorting:
- Small collection of CG assets☆48Updated last month
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Universal Scene Description☆21Updated 7 years ago
- Realtime render for USD☆25Updated 2 months ago
- A really small getting-started project for USD based projects☆56Updated 3 weeks ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 8 years ago
- USD & Hydra - examples & tutorials☆28Updated 7 years ago
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated last year
- Experimental OpenUSD based standalone application using glfw3 and imgui☆13Updated last week
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 7 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆26Updated 10 months ago
- USD format Poly Haven models☆30Updated 2 years ago
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆40Updated 5 years ago
- Physically-based shading experiments in Arnold renderer.☆30Updated 2 years ago
- OpenVDB Development Repository☆34Updated last week
- Fork from Blender Cycles☆35Updated 2 months ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- A BVH animation file format plug-in for OpenUSD☆18Updated 2 months ago
- Bringing real-time ray-tracing to the Maya viewport using the Wisp real-time ray-tracing library.☆29Updated 6 years ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Assimp USD file format plugin☆15Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆87Updated last year
- USD samples☆30Updated last year
- An example implementation of OpenPBR in a WebGL pathtracer☆55Updated 3 weeks ago
- Simple alembic viewer that works on browser.☆33Updated 2 years ago