martin-pr / embree_viewerLinks
Embree viewer is a simple implementation of a progressive renderer, based on Intel's Embree raytracing kernels. Its UI is written in SDL2, and it supports Alembic, OBJ file formats, with a JSON file to describe a scene.
☆27Updated 5 years ago
Alternatives and similar repositories for embree_viewer
Users that are interested in embree_viewer are comparing it to the libraries listed below
Sorting:
- Converting Disney's Moana Island Scene to USD☆43Updated 5 years ago
- Small collection of CG assets☆48Updated 2 weeks ago
- A really small getting-started project for USD based projects☆56Updated last month
- Universal Scene Description☆21Updated 7 years ago
- Experimental OpenUSD based standalone application using glfw3 and imgui☆14Updated this week
- Realtime render for USD☆26Updated 3 months ago
- Custom implemented language which is basically a small subset of c++, just another learning project.☆39Updated 7 years ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆28Updated 11 months ago
- C++ library for reading and writing of houdini geometry file format (json/binary json)☆41Updated 5 years ago
- Toolset for visualizing and rendering openvdb volumes in Maya☆42Updated 5 years ago
- Blender Foundation Cycles Fork☆31Updated 4 years ago
- Assimp USD file format plugin☆16Updated 2 years ago
- Implementation of "Importance Sampling for Physically-Based Hair Fiber Models"☆11Updated 8 years ago
- USD & Hydra - examples & tutorials☆29Updated 7 years ago
- USD format Poly Haven models☆32Updated 2 years ago
- A Maya plugin for the PBRT v3 renderer http://www.pbrt.org/ https://github.com/mmp/pbrt-v3/☆41Updated 5 years ago
- ☆14Updated last year
- Python module for Houdini that allows users to export Houdini particles to Thinkbox PRT format☆38Updated 8 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆70Updated 2 years ago
- A physically based camera model for virtual production and computer graphics☆90Updated last year
- A Maya plugin for the Mitsuba renderer☆27Updated 5 years ago
- An STL file format plugin for USD☆14Updated 3 years ago
- Rigid body plugin for SideFX Houdini☆30Updated 10 years ago
- Reference Implementation of Practical Denoising for VFX Production Using Temporal Blur☆34Updated 7 years ago
- Development repository for OpenVDB AX: a JIT expression language for VDB☆69Updated 4 years ago
- RenderMan conversion tool for Disney's Moana Island Scene data set.☆35Updated 7 years ago
- A BVH animation file format plug-in for OpenUSD☆18Updated last week
- ☆37Updated last year
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Updated last year
- Nanocolor, a lightweight color transformation library☆92Updated last week