An example implementation of OpenPBR in a WebGL pathtracer
☆69Mar 8, 2026Updated 3 months ago
Alternatives and similar repositories for OpenPBR-viewer
Users that are interested in OpenPBR-viewer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 5 months ago
- Specification and reference implementation for the OpenPBR Surface shading model☆716Apr 22, 2026Updated last month
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆43Oct 6, 2025Updated 8 months ago
- Efficient Multiple Scattering in Participating Media using Shortest Path Finding☆24May 11, 2020Updated 6 years ago
- ☆39Jul 26, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Source code for the EON rough diffuse BRDF model☆49Jan 20, 2026Updated 4 months ago
- usd-render-benchmark is a testing and benchmarking suite for evaluating various Hydra render delegates using Universal Scene Description …☆30Sep 27, 2024Updated last year
- A Scalable (and Optionally, Data-Parallel) ANARI Multi-GPU Path Tracer☆31Jun 11, 2026Updated last week
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆608Aug 8, 2025Updated 10 months ago
- This a open source collection of USD materials and textures using MaterialX☆48Jun 12, 2026Updated last week
- USD format Poly Haven models☆34Sep 5, 2022Updated 3 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆125Mar 30, 2023Updated 3 years ago
- An STL file format plugin for USD☆15Aug 11, 2022Updated 3 years ago
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆323Jul 3, 2025Updated 11 months ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Utilities to support graphics viewports using OpenUSD Hydra☆34Updated this week
- Nanocolor, a lightweight color transformation library☆102Nov 30, 2025Updated 6 months ago
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆92Updated this week
- DX12 Path Tracer with ShaderToy interop☆45Jan 13, 2025Updated last year
- A full production scene created by Animal Logic for exploration by the wider community to be used in demonstrations, training material, a…☆96Feb 26, 2026Updated 3 months ago
- ☆44Jan 16, 2026Updated 5 months ago
- NVIDIA Material Definition Language SDK☆526Mar 2, 2026Updated 3 months ago
- Universal Scene Description☆168Jun 6, 2026Updated last week
- an "eXtra Small" Python implementation of MaterialX☆47Sep 17, 2020Updated 5 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Prototype tooling between glTF (JSON) and MaterialX (XML) file formats.☆19Jul 24, 2025Updated 10 months ago
- Code for "Practical Multiple-Scattering Sheen Using Linearly Transformed Cosines" (SIGGRAPH 2022 Talk) by Tizian Zeltner, Brent Burley, a…☆53Oct 11, 2022Updated 3 years ago
- A principled BSDF pathtracer with an abstracted backend. Perfect for rendering procedural content.☆16Dec 20, 2023Updated 2 years ago
- USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate☆158Updated this week
- ☆130May 21, 2026Updated 3 weeks ago
- Rendering plugin for Pixar's USD Hydra☆139Aug 25, 2025Updated 9 months ago
- Open Image Denoise on the Web☆270Jul 25, 2025Updated 10 months ago
- Experimental Rust rewrite of Rez package manager core components. Not for production use.☆25Updated this week
- White paper describing the Autodesk Standard Surface shader.☆348Feb 28, 2023Updated 3 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Small collection of USD and MaterialX assets☆50Aug 16, 2025Updated 10 months ago
- Simple tool for downloading using the SideFX Web API☆14Jun 3, 2021Updated 5 years ago
- USD & Hydra - examples & tutorials☆31Sep 10, 2017Updated 8 years ago
- Interior mapping MaterialX node graph☆23Jun 28, 2025Updated 11 months ago
- USD Notice Framework https://wdas.github.io/unf/☆70Updated this week
- Converting Disney's Moana Island Scene to USD☆43Mar 22, 2020Updated 6 years ago
- ☆81Jan 19, 2024Updated 2 years ago