๐ A paper describing a technique to render a parametric celestial skybox with the ability to light environments similar to natural color corrected images from telescopes. Featured in 3DUI 2017.
โ57Apr 28, 2017Updated 9 years ago
Alternatives and similar repositories for realtime-celestial-rendering
Users that are interested in realtime-celestial-rendering are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A procedurally generated synthetic fur dataset with conditional inputs for machine learning and neural rendering.โ48May 14, 2021Updated 5 years ago
- This is a simple AActor position based quadtree developed for Unreal Engineโ13Aug 4, 2018Updated 8 years ago
- Automatically exported from code.google.com/p/osghimmelโ16Mar 18, 2015Updated 11 years ago
- Renderer for User Interfaceโ23Oct 18, 2025Updated 9 months ago
- Plugins for USDโ11Jul 28, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean โข AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ECS Style high-performance Voxelizationโ11May 5, 2019Updated 7 years ago
- Based on BMesh for Unity (https://github.com/eliemichel/BMeshUnity). It provides a half-edge data structure inspired by Blender's BMesh, โฆโ61Jul 31, 2023Updated 3 years ago
- A sample repository associated to my post on remote debugging of Python in VFX appliactions.โ15Jun 13, 2018Updated 8 years ago
- Fork of h4lfheart/UnrealPSKPSA: ActorX .psk/.psa importer for Unreal Engine.โ14May 19, 2026Updated 2 months ago
- CyclopsVFX, is an Open Source Production Tracking and visual effects pipeline toolkit, for VFX, Video Game and Animation projects.โ18Nov 21, 2017Updated 8 years ago
- Continuous Distance-Dependent Level of Detailโ21Jan 10, 2016Updated 10 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.โ35Dec 8, 2018Updated 7 years ago
- Compiling FFmpeg with NDI support on Mac OSโ14Mar 28, 2019Updated 7 years ago
- The Kenney Icon Font is specifically designed for your (browser) game or other gaming related website / project!โ15Nov 27, 2015Updated 10 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer โข AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Unofficial implementation of NVIDIA's VRWorks - Audio for Unity3Dโ13Sep 5, 2018Updated 7 years ago
- GyroCam sample application with UnityChan CRS.โ20Nov 14, 2014Updated 11 years ago
- โ17Jun 30, 2022Updated 4 years ago
- Minimal USD Layout Editorโ34Jan 25, 2024Updated 2 years ago
- Code-driven rendering playground; mostly defunct nowโ54Jun 8, 2022Updated 4 years ago
- Procedural modeling with Unity VFX Graphโ94Dec 9, 2019Updated 6 years ago
- [SPM2018] Sparse3D: A new global model for matching sparse RGB-D dataset with small inter-frame overlapโ12Aug 13, 2018Updated 8 years ago
- Hair simulation based on FTLโ26Feb 16, 2021Updated 5 years ago
- Collection of Python code and Houdini tools dedicated to importing WoW game exports into Houdiniโ13Dec 14, 2018Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI โข AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Handles image pixel format, querys for all, encode/decode for manyโ63Mar 12, 2026Updated 5 months ago
- Real-time Cloudscape Rendering in Vulkan based on the implementation of clouds in the Decima Engine.โ221Apr 1, 2019Updated 7 years ago
- Patched python shutil.copyfile to allow faster speeds on samba shares.โ21Updated this week
- Heightmap isolines geometry generated in a compute shader in TSLโ25Aug 6, 2024Updated 2 years ago
- Reactive Water by Marvelmaster for Unreal Engine 4โ10Sep 15, 2022Updated 3 years ago
- Getting Start NoesisGUI for Unreal Engineโ10Mar 25, 2019Updated 7 years ago
- Tutorial code for how to access your render target data from the shadersโ14Dec 26, 2024Updated last year
- Lattice Boltzmann Method (LBM) fluid simulation for Unity.โ64Jun 14, 2015Updated 11 years ago
- Demonstrating how new Shadowmask feature works in Unityโ30Mar 19, 2017Updated 9 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer โข AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- demolished.xyz is a WebGL, TypeScript framework for realtime audio & visual and shader-fun in general.โ12Jan 7, 2023Updated 3 years ago
- Physically based sky rendering libraryโ24Dec 11, 2020Updated 5 years ago
- ๆ่กๆธๅ ธ17็จใฎใSDFใฏโใๆใใใฎใใใฎใตใณใใซใใญใธใงใฏใโ12Oct 6, 2024Updated last year
- Compute surface normal from depth image using d2nt and cross product methodโ10Aug 3, 2023Updated 3 years ago
- Repository for software and assets developed during Eberty's master's projectโ22Oct 14, 2022Updated 3 years ago
- GPU atmosphertic scattering and planet generation in Unity 3Dโ199Apr 8, 2025Updated last year
- SPARK Particle Engine, a portable lightweight C++ library for particle effectsโ19Mar 9, 2018Updated 8 years ago