Tuatara-VFX / charity-stream-2021Links
πΊοΈ Tuatara charity stream 2021 project files
β30Updated 3 years ago
Alternatives and similar repositories for charity-stream-2021
Users that are interested in charity-stream-2021 are comparing it to the libraries listed below
Sorting:
- β97Updated 2 years ago
- Rendering decals to an offscreen buffer in URP for shader effectsβ43Updated 3 years ago
- An example of a full screen shader graph (Unity 2022.2 or later)β18Updated 2 years ago
- Pivot baking in unityβ119Updated 4 years ago
- This is a sample scene made with Unity which includes a folder of subgraphs, for shadergraph, of the surface gradient based bump mapping β¦β76Updated 5 years ago
- β113Updated last year
- β33Updated 4 years ago
- Book Of The Dead: Environment https://assetstore.unity.com/packages/essentials/tutorial-projects/book-of-the-dead-environment-121175 upgrβ¦β34Updated 5 years ago
- Node library for ShaderGraphβ35Updated 4 years ago
- HDRP remaster of the classic Sponza scene.β47Updated 2 years ago
- β63Updated 5 years ago
- Sample scenes for the Screen Space Lens Flare effect (Unity 2023.1 URP/HDRP)β120Updated 6 months ago
- Final Fantasy 7 Remake - Fur shader in Unity 2019.2.10f1β76Updated 5 years ago
- Shadergraph version of the HDRP/Lit shader.β81Updated 2 years ago
- β32Updated 3 years ago
- β55Updated 5 years ago
- Custom render feature for Unity URP to have transparent objects show behind refraction properlyβ45Updated 3 years ago
- Shallow Water Equation created using CustomRenderTexture in Unity3dβ74Updated 5 years ago
- Extension of VAT shader form sideFX houdini with various utils for Unityβ78Updated 7 months ago
- Scripts useful when using LODs and lightmapsβ109Updated 4 years ago
- β72Updated last year
- Example of a Grass Geometry Shader for Unity, Universal Render Pipeline. Based on https://github.com/IronWarrior/UnityGrassGeometryShaderβ71Updated 4 years ago
- Edge detection - depth/normals, depth fade, normal map influenceβ63Updated 4 years ago
- β29Updated 5 years ago
- A work in progress solution for capsule shadows in Unity.β120Updated last year
- Use Unity's timeline to blend material propertiesβ81Updated 2 years ago
- Shaders and VFX experimentation in URP and BIRPβ47Updated 2 years ago
- β73Updated 3 years ago
- The project contents contain the code necessary to calculate tension data on inside Unity Shaders. It also contains some other tools likeβ¦β78Updated 2 years ago
- Implementation of advanced shaders in Unity like raytracing, interior mapping, parallax mappingβ58Updated 2 years ago