Minimal AgX in GLSL, WITHOUT LUT.
☆22Dec 18, 2024Updated last year
Alternatives and similar repositories for AgX
Users that are interested in AgX are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Source scripts to generate the LUTs used in Eary's version of AgX☆21Oct 16, 2025Updated 9 months ago
- AgX based experimental OpenColorIO configuration with aesthetic tunings.☆25May 5, 2025Updated last year
- Functional graffiti can VR Chat Avatar 3.0 prefab for spraying images onto VRC world objects☆21Dec 26, 2024Updated last year
- ☆10Updated this week
- Code for the paper "MIPNet: Neural Normal-to-Anisotropic-Roughness MIP Mapping"☆17Mar 31, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Detect the vertical FOV of the main camera for VRChat.☆10Jun 2, 2025Updated last year
- An open source engine consisting of open source and highly portable code libraries written in C/C++.☆11Jan 30, 2018Updated 8 years ago
- Packaged version of apkd's fix for Unity's abysmal static batching sorting☆21Jan 27, 2023Updated 3 years ago
- Unreal Engine - Custom Web Browser☆13Dec 3, 2025Updated 7 months ago
- System that uses the recently exposed (+ much more precise) dspTime to schedule audio allowing for dynamic soundtracks that change musica…☆18Nov 12, 2021Updated 4 years ago
- Official VRC shader dev entrance exam. (Not really though)☆26May 6, 2022Updated 4 years ago
- An open source Fraps-like tool for measuring GPU usage of your system and running processes, designed for Windows, macOS, and Linux (comi…☆15Jul 11, 2023Updated 3 years ago
- s3m to nsf converter☆11May 13, 2018Updated 8 years ago
- Multi-channel signed distance field generator☆12Jun 18, 2026Updated last month
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Implementation of an impostor technique for VR rendering, based on the paper "Impostor-based Rendering Acceleration for Virtual, Augmente…☆43Sep 19, 2023Updated 2 years ago
- A unity editor script for taking screenshots in the editor.☆45Mar 18, 2026Updated 4 months ago
- ☆14Dec 18, 2014Updated 11 years ago
- A simple system for respawning the player at their last position. For VRchat.☆17Sep 19, 2025Updated 10 months ago
- Fork of JP2499 from before it went closed source☆22Nov 23, 2024Updated last year
- ☆14Nov 1, 2018Updated 7 years ago
- A Windows user-mode software MIDI synthesizer driver which is capable of using any 32 or 64 bit VST Instrument☆12Mar 22, 2022Updated 4 years ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆44Sep 27, 2019Updated 6 years ago
- very last engine ever☆13Feb 2, 2022Updated 4 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- A collection of common Unity scripts and extensions I've found myself continually rewriting.☆14Dec 1, 2021Updated 4 years ago
- Play Metal Gear Solid 3 at framerates above or below 60 fps☆43May 9, 2026Updated 2 months ago
- Personal fork of Photon shaders☆14Mar 29, 2025Updated last year
- Mie code to calculate light scattering by perfect spheres.☆18May 31, 2024Updated 2 years ago
- Eary's Version of AgX☆151Jan 18, 2026Updated 6 months ago
- HLSL syntax highlighting for Sublime Text 3☆14Jan 14, 2021Updated 5 years ago
- Shader for Unity particles that use noise textures as inputs to create different patterns☆19Mar 16, 2019Updated 7 years ago
- ☆17Jul 21, 2023Updated 3 years ago
- sample code for discussion about SDL accurate frame pacing☆26Jul 9, 2024Updated 2 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- The normative reference documentation for the Slang programming language.☆22Jun 26, 2026Updated last month
- Latest vanilla RenderDragon GLSL and BGFX SC Bedrock shader code☆38Updated this week
- A set of custom attributes to automate time consuming references and repetitive tasks☆30Aug 3, 2024Updated last year
- ☆14Apr 26, 2018Updated 8 years ago
- Tools and tweaks for working with global illumination in Unity☆28May 8, 2026Updated 2 months ago
- Multiplayer snake game written at a single weekend☆13Jul 10, 2019Updated 7 years ago
- Create tilemaps in seconds!☆17Feb 24, 2026Updated 5 months ago