Fast 3d/4d divergence-free noise for shaders.
☆52Jul 20, 2023Updated 3 years ago
Alternatives and similar repositories for bitangent_noise
Users that are interested in bitangent_noise are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- My live coding tool for HLSL, inspired by ShaderToy.☆24Feb 24, 2022Updated 4 years ago
- coalpy - compute abstraction layer for python☆56Aug 4, 2024Updated 2 years ago
- URP Shader Includes for the Built-in Pipeline☆10Feb 14, 2026Updated 6 months ago
- SkinnedMeshRendererで同じマテリアルを参照しているサブメッシュをまとめるUnityエディタ拡張☆11Feb 21, 2019Updated 7 years ago
- Implementation of PointPillars paper in Unity for VRChat☆18Sep 27, 2022Updated 3 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- cloud rendering by Carlos Jiménez de Parga☆12Dec 19, 2024Updated last year
- All documents related to my master thesis☆55Sep 1, 2025Updated 11 months ago
- Port of Virus LQP 79 to shader code☆10Jul 11, 2022Updated 4 years ago
- ☆135Mar 27, 2023Updated 3 years ago
- Gpu Renderer and Rasterizer - for python☆28Aug 13, 2024Updated 2 years ago
- Voxel Tracing Shader for VRChat☆16Oct 15, 2022Updated 3 years ago
- Signed is a 3D modeling and construction language based on Lua and SDFs. Signed will be available for macOS and iOS and is heavily optimi…☆107Aug 2, 2022Updated 4 years ago
- Patch shaders in AssetBundles to support Single Pass Stereo Instancing☆20Aug 16, 2022Updated 4 years ago
- Cinder block for building video and image effects graphs☆16Jul 16, 2018Updated 8 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- C#から簡単にCUDAを呼び出すためのライブラリ☆12Feb 5, 2021Updated 5 years ago
- ☆25Jun 20, 2022Updated 4 years ago
- A 2D lighting Unity asset using a technique similar to DDGI but in 2d.☆25Sep 27, 2024Updated last year
- A voxel cone tracing implementation for the Xenko game engine!☆30Oct 21, 2019Updated 6 years ago
- BakedSDF2FBX is a utility script for converting BakedSDF GLB files to FBX, allowing them to be used in real-time 3D tools like Unity and …☆29Jun 14, 2023Updated 3 years ago
- Vector/matrix math and other basic utilities.☆31Dec 28, 2019Updated 6 years ago
- Mesh preview project repo☆39Apr 1, 2020Updated 6 years ago
- Real-time software rasterizer written in C++ with windowing and model loading support.☆37Jun 17, 2019Updated 7 years ago
- Implementation of the Peter Shirley's book in .NETCore CSharp☆13Apr 15, 2024Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Plugin to use Slang shading language in Unity☆24Jun 11, 2024Updated 2 years ago
- C++ examples☆25Aug 5, 2023Updated 3 years ago
- ☆23Nov 2, 2024Updated last year
- NVidia Flex support for Cinder.☆18Sep 15, 2017Updated 8 years ago
- Novation Launchpad Pro TouchDesigner Component☆11May 1, 2017Updated 9 years ago
- A collection of primarily graphics programming focused blog posts.☆75Mar 15, 2026Updated 5 months ago
- Add serialization support for Cinder's classes.☆17Sep 24, 2018Updated 7 years ago
- A realistic & physically based human skin shader☆12Apr 3, 2018Updated 8 years ago
- ☆20Dec 14, 2013Updated 12 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Study of differential geometry with Rust + WebGL☆16Jul 18, 2023Updated 3 years ago
- Purge all custom transform orientations addon for Blender 2.8 and newer versions☆10Sep 8, 2022Updated 3 years ago
- Implementation of the content-aware image resizing algorithm presented in the paper "Seam carving for content-aware image resizing"☆13Jul 22, 2019Updated 7 years ago
- Metaballs implementations for openFrameworks using marching cubes and marching tetrahedrons.☆16Feb 15, 2012Updated 14 years ago
- Operators to Show Render only and other visibility matching controls. Blender and Bforartists addon☆15Oct 6, 2021Updated 4 years ago
- Leightweight physics engine written in pure C.☆16Feb 10, 2026Updated 6 months ago
- 🦀 Rust implementation of a bluenoise low-discrepancy sampler☆45Sep 27, 2019Updated 6 years ago