Demo project for the large scale game component with CBTs
☆170Oct 26, 2025Updated 8 months ago
Alternatives and similar repositories for large_cbt
Users that are interested in large_cbt are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Concurrent data-structure to compute binary trees in parallel☆47Jul 17, 2025Updated 11 months ago
- Longest Edge Bisection Demos☆93Aug 28, 2022Updated 3 years ago
- Htex: Per-Halfedge Texturing for Arbitrary Mesh Topologies☆29Mar 9, 2024Updated 2 years ago
- Importance-sampled FAST Noise☆45Jun 18, 2025Updated last year
- SH for HLSL 2021☆243Mar 1, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Texture Set Neural Compression Sample☆109Nov 20, 2025Updated 7 months ago
- Surfel Radiance Cascades Diffuse Global Illumination (SRC-DGI)☆219Mar 11, 2025Updated last year
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,179May 21, 2026Updated last month
- Compute Longest Edge Bisections using the Concurrent Binary Tree library☆17Oct 5, 2020Updated 5 years ago
- ☆100Aug 30, 2022Updated 3 years ago
- ☆135Mar 27, 2023Updated 3 years ago
- ☆32Jul 18, 2024Updated last year
- a ring buffer for variable sized continuous data☆16Dec 10, 2015Updated 10 years ago
- Data Driven Rendering repository☆291Dec 20, 2021Updated 4 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Demo project for the leb3D structure for path tracing☆25Aug 10, 2025Updated 10 months ago
- Personal hobby project to experiment with various rendering techniques.☆794Apr 19, 2026Updated 2 months ago
- Experimentation framework for real-time light culling☆32Mar 27, 2026Updated 3 months ago
- HLSL code for https://developer.nvidia.com/blog/optimizing-compute-shaders-for-l2-locality-using-thread-group-id-swizzling/☆67Feb 29, 2024Updated 2 years ago
- ☆151Feb 13, 2025Updated last year
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆382Jun 19, 2022Updated 4 years ago
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆21Dec 4, 2023Updated 2 years ago
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…☆132Jun 23, 2025Updated last year
- Fast Indirect Illumination Using Two Virtual Spherical Gaussian Lights☆160Jun 12, 2026Updated 2 weeks ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Math library using HLSL syntax with multiplatform SIMD support☆1,113May 23, 2026Updated last month
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆883Apr 22, 2024Updated 2 years ago
- ☆15Apr 27, 2022Updated 4 years ago
- Unreal Engine Sky Atmosphere Rendering Technique☆834Sep 11, 2022Updated 3 years ago
- Advanced Vulkan rendering engine prototype☆645Jun 20, 2024Updated 2 years ago
- Cross-platform OpenGL demos☆170Feb 14, 2023Updated 3 years ago
- Improved Blue Noise Generator☆42Nov 11, 2025Updated 7 months ago
- Render Pipeline Shaders SDK☆361May 17, 2024Updated 2 years ago
- ☆130May 21, 2026Updated last month
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Fast O(1) offset allocator with minimal fragmentation☆1,047Apr 30, 2024Updated 2 years ago
- HLSL Working Group documentation and task tracking.☆29Updated this week
- AMD ARR team rendering framework☆463Nov 20, 2025Updated 7 months ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆182Jun 11, 2026Updated 3 weeks ago
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Mar 11, 2024Updated 2 years ago
- Chop 3D objects to meshlets☆453Nov 29, 2022Updated 3 years ago
- Excalibur Hash is a high-speed hash map and hash set, ideal for performance-critical uses like video games☆337Aug 5, 2025Updated 10 months ago