LucidRaster: real-time GPU software rasterizer for exact OIT
☆62Dec 7, 2025Updated 10 months ago
Alternatives and similar repositories for lucid
Users that are interested in lucid are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Ray Traced Stochastic Depth Map for Ambient Occlusion☆14Aug 1, 2024Updated 2 years ago
- Importance-sampled FAST Noise☆48Jun 18, 2025Updated last year
- The code to accompany "Constant Time Stateless Shuffling and Grouping"☆48Sep 6, 2023Updated 3 years ago
- Source Code for EG 2025 Paper "Many-Light Rendering Using ReSTIR-Sampled Shadow Maps"☆26Jul 28, 2025Updated last year
- Real-time software rasterizer using compute shaders, including vertex processing stage (IA and vertex shaders), bin rasterization, tile r…☆124Mar 11, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- Unityエディタ上で使えるTODOリスト☆12Feb 26, 2022Updated 4 years ago
- Source Code for Eurographics 2024 Short Paper "Real-time Seamless Object Space Shading"☆78Apr 25, 2024Updated 2 years ago
- Simplified Nanite Implementation in MiniEngine☆27Sep 29, 2024Updated 2 years ago
- tiny dependency-free lossless compressor for BC/DXT texture streams (C99, ~1000 LoC)☆116Feb 9, 2026Updated 8 months ago
- Implementing Adaptive Virtual Texture in HDRP☆79Jul 12, 2025Updated last year
- ☆18Jul 17, 2023Updated 3 years ago
- Experiments with SDF rendering, modifying, and collisions in Unity.☆12Apr 9, 2022Updated 4 years ago
- Software rasterizing hair strands with analytical AA and OIT. Inspired by Frostbite's hair system: "Every Strand Counts: Physics and Rend…☆110Sep 27, 2024Updated 2 years ago
- An implementation of MLP using DX12 cooperative vector.☆30Jul 10, 2026Updated 3 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Mar 11, 2024Updated 2 years ago
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆63Dec 22, 2024Updated last year
- continuous level of detail mesh library☆325Nov 11, 2025Updated 10 months ago
- ☆32Jul 18, 2024Updated 2 years ago
- A DirectX12-based C++-application that allows graphics programmers to learn and experiment with the new Work Graphs feature using HLSL sh…☆139Jun 23, 2025Updated last year
- This Unity Project is a demo of research work enabling parallelized Catmull-Clark subdivision on the GPU with adaptively-subdivided rende…☆30Jul 25, 2025Updated last year
- Vulkan meshlet + visibility buffer renderer☆65Dec 10, 2023Updated 2 years ago
- Virtual Texturing for three.js☆39Aug 11, 2014Updated 12 years ago
- Basic software rasterizer used to illustrate some concepts in a course.☆38Oct 5, 2020Updated 6 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Render Pipeline Shaders SDK☆362May 17, 2024Updated 2 years ago
- Real-Time GPU Texture Codecs for the Web☆131Oct 1, 2026Updated last week
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆85Updated this week
- Houdini HDK backended research oriented physics-based animation infrastructure.☆13Apr 27, 2024Updated 2 years ago
- small generic spatial clustering C++ library☆47Nov 11, 2025Updated 10 months ago
- ☆19Apr 3, 2026Updated 6 months ago
- RTX Global Illumination (RTXGI)☆872Feb 5, 2024Updated 2 years ago
- ☆22Nov 19, 2023Updated 2 years ago
- Concurrent data-structure to compute binary trees in parallel☆48Jul 17, 2025Updated last year
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Natvis implementation for GDB debugger☆22Apr 23, 2020Updated 6 years ago
- Sample for cluster-based continuous level of detail rasterization or ray tracing☆205Sep 30, 2026Updated last week
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆1,015Aug 21, 2026Updated last month
- Port of Intel's Conservative Morphological Anti-Aliasing 2.0 for Unity Engine.☆34Jun 1, 2025Updated last year
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆604Updated this week
- Automatically exported from code.google.com/p/ftke☆18Dec 3, 2015Updated 10 years ago
- An (obviously) super cool handle implementation.☆10Feb 23, 2019Updated 7 years ago