sobotka / Testing_Imagery
Colourimetric Test Imagery
☆54Updated last year
Alternatives and similar repositories for Testing_Imagery:
Users that are interested in Testing_Imagery are comparing it to the libraries listed below
- Fork of Troy.S AgX, a display rendering transform available via OCIO and more☆99Updated 2 weeks ago
- Nothing to see here. Move along...☆18Updated this week
- Nanocolor, a lightweight color transformation library☆87Updated last month
- Colour Science Precis for the CGI Artist☆170Updated 10 months ago
- Eary's Version of AgX☆112Updated last year
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆30Updated last year
- Public source code from Filmic Worlds, LLC.☆145Updated 7 years ago
- Polynomial optics to Arnold. Camera shader with high-order aberrations, including bidirectional filter that adaptively samples out-of-foc…☆110Updated last year
- Open Display Transform is a collection of tools and experiments for rendering wide-gamut scene-linear data into an image for an SDR or HD…☆239Updated last week
- A collection of tone mappers for the display of 3D graphics☆68Updated 9 months ago
- Analyze and convert normal textures☆106Updated last year
- Eduardo Suazo and Chris Brejon experimental OpenColorIO configuration.☆21Updated last year
- 🌠 Bloom Simulation Software for Windows☆124Updated 2 months ago
- ACES Output Transforms☆12Updated 3 weeks ago
- A simple luminance based image formation algorithm. Not optimal or particularly amazing, but a step in the right direction.☆11Updated 2 years ago
- ☆190Updated last month
- Tools to compress out of gamut colors back into gamut.☆86Updated 2 years ago
- A cool-headed display transform☆377Updated 2 years ago
- AgX Picture Formation for DaVinci Resolve☆73Updated 3 months ago
- Binary format equivalent for color grading (Adobe/Resolve .cube) LUT files☆49Updated 5 months ago
- 🌈🙈 HDR -> display☆29Updated 2 years ago
- Source for official ACES documentation.☆17Updated last week
- ☆29Updated 7 months ago
- ACES - Virtual Working Group - Gamut Mapping - 2020☆51Updated last year
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆68Updated last year
- An algorithm to help bring back lost detail from mip mapped bump, normal and displacement maps, all wrapped in a GUI☆21Updated 4 years ago
- Minimal AgX in GLSL, WITHOUT LUT.☆17Updated 3 months ago
- Prague Sky Model☆21Updated last year
- Utility for producing blue-noise dither mask tiles on the GPU☆80Updated 3 years ago
- A collection of tone mapping functions available both as ES modules strings and as GLSL files for use with glslify.☆198Updated 8 months ago