Conservative Morphological Anti-Aliasing 2.0
☆198Jan 3, 2023Updated 3 years ago
Alternatives and similar repositories for CMAA2
Users that are interested in CMAA2 are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Adaptive Screen Space Ambient Occlusion☆256Jan 3, 2023Updated 3 years ago
- Checkerboard Rendering and Dynamic Resolution Rendering in the DX12 MiniEngine☆181Jan 3, 2023Updated 3 years ago
- A demo of various normal map filtering techniques for reducing specular aliasing☆90Oct 13, 2025Updated 6 months ago
- SMAA is a very efficient GPU-based MLAA implementation (DX9, DX10, DX11 and OpenGL), capable of handling subpixel features seamlessly, an…☆1,104Jul 10, 2024Updated last year
- Example code for the research paper "Masked Software Occlusion Culling"; implements an efficient alternative to the hierarchical depth bu…☆673Sep 2, 2025Updated 7 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- AMD morphological anti-aliasing (MLAA) sample based on DirectX 11☆40Sep 6, 2016Updated 9 years ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,012May 25, 2025Updated 11 months ago
- Repository with code samples for "API without Secrets: The Practical Approach to Vulkan" series of articles.☆122Jan 3, 2023Updated 3 years ago
- Library of ImGui controls for displaying performance metrics.☆248Jan 3, 2023Updated 3 years ago
- Variable Rate Shading and Depth of Field☆99Jan 3, 2023Updated 3 years ago
- Deferred Coarse Pixel Shading Source Code (For the article in GPU Pro 7)☆63Sep 18, 2017Updated 8 years ago
- DynamicResolutionRendering_source_V3_update☆35Jun 5, 2017Updated 8 years ago
- contains the source code accompanying the book GPU Zen.☆273Jun 28, 2017Updated 8 years ago
- Stochastic Screen Space Reflections (SSSR)☆305Sep 5, 2022Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- MSAA and Temporal AA Sample☆344Mar 20, 2021Updated 5 years ago
- Optimised and simple reflection library for games☆10Apr 7, 2024Updated 2 years ago
- AMD supersample anti-aliasing (SSAA) sample based on DirectX 11☆45Sep 8, 2016Updated 9 years ago
- Binomial's fast high quality full-featured SIMD BC7 encoder.☆181Jan 28, 2026Updated 3 months ago
- Demonstrates a software (CPU) based approach to occllusion culling using multi-threading and SIMD instructions to improve performance.☆408Jan 3, 2023Updated 3 years ago
- Chop 3D objects to meshlets☆451Nov 29, 2022Updated 3 years ago
- OpenGL sample that demonstrates terrain tessellation on the GPU☆65Jan 27, 2016Updated 10 years ago
- SIMD-optimized math library in C++☆24Apr 28, 2018Updated 8 years ago
- DirectX 11 library that provides convenient access to compute-based triangle filtering (CTF)☆227Sep 27, 2018Updated 7 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆864Apr 22, 2024Updated 2 years ago
- Precomputed Radiance Transfert (PRT)☆14Oct 7, 2017Updated 8 years ago
- Outdoor Light Scattering Sample☆245Jun 5, 2017Updated 8 years ago
- AMD separable filter sample based on DirectX 11☆26Sep 6, 2016Updated 9 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆687Nov 11, 2024Updated last year
- Real-time BC6H compression on GPU☆367Jul 26, 2023Updated 2 years ago
- DirectXMesh geometry processing library☆846Updated this week
- GPU texture/buffer performance tester☆680Nov 19, 2020Updated 5 years ago
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆836Dec 8, 2025Updated 4 months ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ☆168Feb 5, 2025Updated last year
- A D3D11 application for experimenting with Spherical Gaussian lightmaps☆750May 10, 2024Updated last year
- Graphics prototyping framework☆38Updated this week
- Combined Adaptive Compute Ambient Occlusion (CACAO)☆153Apr 28, 2021Updated 5 years ago
- Betsy GPU compressor☆376Nov 10, 2022Updated 3 years ago
- ☆82Jul 7, 2018Updated 7 years ago
- Simple implementations of sampling patterns, with objective tests to compare them☆232Oct 29, 2019Updated 6 years ago