Hydra-enabled GPU path tracer that supports MaterialX and MDL
☆329Jul 5, 2026Updated 2 weeks ago
Alternatives and similar repositories for gatling
Users that are interested in gatling are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ImGui Hydra Editor is a USD editor written in c++ with the ImGui and OpenUSD frameworks.☆161Aug 15, 2025Updated 11 months ago
- Real-time GPU path tracing with an OpenUSD Hydra render delegate☆614Aug 8, 2025Updated 11 months ago
- Universal Scene Description standalone editor☆350Updated this week
- Simple Examples to demonstrate how to compile and build USD plugins☆171Aug 6, 2024Updated last year
- Small collection of USD and MaterialX assets☆50Aug 16, 2025Updated 11 months ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- glTF to USD converter with MaterialX support☆152May 25, 2026Updated last month
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆629Jan 14, 2025Updated last year
- Rendering plugin for Pixar's USD Hydra☆138Aug 25, 2025Updated 10 months ago
- USD & Hydra - examples & tutorials☆30Sep 10, 2017Updated 8 years ago
- ☆14Jul 18, 2023Updated 3 years ago
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆610Updated this week
- QuiltiX is a graphical node editor to edit, and author MaterialX based materials of 3D assets☆324Jul 3, 2025Updated last year
- USD Working Group assets☆310Sep 30, 2025Updated 9 months ago
- A Vulkan Raytracing framework for various bidirectional path tracing techniques☆592Updated this week
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A Maya plugin that replaces the main Maya viewport with a Hydra viewer.☆93Updated this week
- Tiny, dependency-free USDZ/USDA/USDC library written in C++14☆717Updated this week
- An STL file format plugin for USD☆15Aug 11, 2022Updated 3 years ago
- Share and collaborate on proposals for the advancement of USD☆159Updated this week
- ShadingLanguageX specification and open-source compiler.☆46Updated this week
- Specification and reference implementation for the OpenPBR Surface shading model☆732Apr 22, 2026Updated 2 months ago
- MaterialX is an open standard for the exchange of rich material and look-development content across applications and renderers.☆2,225Jul 11, 2026Updated last week
- Extensible, Apache-licensed application framework for building 3D tools with OpenUSD and Qt, tailored for the VFX and animation industry.☆175Dec 8, 2025Updated 7 months ago
- Siggraph 2022 OSL Shaders for RenderMan Course Supplementary Material☆24Apr 13, 2023Updated 3 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- glTF / MaterialX Translation Library☆26Jan 15, 2026Updated 6 months ago
- Renderer using C++, Embree and USD to achieve Path Tracing techniques on the CPU☆56Oct 27, 2023Updated 2 years ago
- Python Qt components for building custom USD tools.☆76Dec 22, 2023Updated 2 years ago
- Simple Open-source Ray Tracer☆914May 22, 2026Updated last month
- USD Notice Framework https://wdas.github.io/unf/☆69Jun 19, 2026Updated last month
- USD Web Viewer based on Autodesk's WASM USD bindings and a three.js Hydra render delegate☆159Updated this week
- This plug-in allows GPU or CPU accelerated viewport rendering on all OpenCL 1.2 hardware for the open source USD and Hydra system. You ca…☆244Aug 5, 2025Updated 11 months ago
- Usd Asset Resolver Reference Implementations☆139May 24, 2026Updated last month
- GPU Raytracer from scratch in C++/CUDA☆975Jul 21, 2022Updated 4 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Complementary site for learning and integrating MaterialX☆45Jun 4, 2026Updated last month
- A modern C++ BVH construction and traversal library☆1,167May 9, 2026Updated 2 months ago
- Physically-based CPU and GPU ray-tracer☆375Jun 16, 2026Updated last month
- An USD Resolver that offloads resolving to an HTTP API☆29Jan 5, 2024Updated 2 years ago
- usdview plugin for inspecting shading networks☆34Sep 12, 2025Updated 10 months ago
- A MaterialX and OpenUSD asset created by Adobe to demonstrate a modern look-development approach using the OpenPBR Surface shading model☆44Updated this week
- Ray tracing glTF scene with Vulkan☆613Sep 29, 2025Updated 9 months ago