A reference GLSL implementation of the VRayMtl material
☆30Jul 11, 2024Updated 2 years ago
Alternatives and similar repositories for vraymtl_glsl
Users that are interested in vraymtl_glsl are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ReSTIR implemented using OptiX.☆14Feb 11, 2022Updated 4 years ago
- Repository with HLSL and GLSL sample code for self-intersection avoidance in DXR and Vulkan☆21Dec 4, 2023Updated 2 years ago
- Several Cornell Box files☆40Mar 20, 2018Updated 8 years ago
- Vector math and other CUDA helper functions for OptiX kernels☆10Oct 21, 2024Updated last year
- the 2016 polynomial wide angle optics paper code as git repo☆19Jun 15, 2022Updated 4 years ago
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Source code for the paper "ReSTIR Subsurface Scattering for Real-Time Path Tracing" (HPG 2024)☆58Dec 22, 2024Updated last year
- A c4d wrapper around Redshift API☆35May 5, 2023Updated 3 years ago
- Smoothed-Particle Hydrodynamics (SPH) Liquid Simulation in Your Web Browser☆15Mar 9, 2020Updated 6 years ago
- OptiX 9 Lightweight Wrapper Library☆109Jun 5, 2026Updated last month
- Demo application - Volume rendering using ray casting algorithm☆14Dec 31, 2017Updated 8 years ago
- My renderer for learning☆20Dec 29, 2019Updated 6 years ago
- This program is a curve editor. It is based on Bézier curves calculated with the method of Bernstein polynomials or the recursive method …☆13Oct 16, 2020Updated 5 years ago
- GitBook-inspired documentation theme for Jekyll☆11Dec 13, 2022Updated 3 years ago
- Kapsul 3D modeler 1999-2002☆14Feb 6, 2018Updated 8 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Halfedge mesh library in Rust☆29Jun 8, 2026Updated last month
- A Lua wrapper around poly2tri.☆11Mar 9, 2016Updated 10 years ago
- The Vray Scene Syntax Highlighter modules make it easier to compose and edit Chaos Group Vray Scene (.vrscene) files.☆16Jan 15, 2020Updated 6 years ago
- Code and notebooks for reproducing the method of "DIY hyperspectral imaging via polarization-induced spectral filters." Katherine Salesin…☆12Aug 1, 2022Updated 3 years ago
- 5e Spells☆11May 24, 2026Updated last month
- Imposter Baker plugin for Unreal Engine 5☆12Jul 17, 2023Updated 3 years ago
- A game engine editor built in WPF☆14Aug 14, 2023Updated 2 years ago
- ☆14Jul 6, 2021Updated 5 years ago
- ☆15Aug 14, 2022Updated 3 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Call any function with command-like syntax at runtime (with automatic argument management). No dependencies, no boilerplate code, no macr…☆12Dec 25, 2022Updated 3 years ago
- A Vulkan path trace that contains advanced methods like parallax-aware path guiding and irradiance caching, as well as standard methods l…☆12Apr 18, 2021Updated 5 years ago
- A collection of examples following the OptiX 7 Siggraph course that demonstrate how to use Slang with OptiX☆14Aug 26, 2021Updated 4 years ago
- Rust bindings to Embree 3☆39Apr 10, 2023Updated 3 years ago
- Taichi Course 01 Final Project Template☆13Dec 13, 2021Updated 4 years ago
- Python Distribution Tools☆10Aug 10, 2021Updated 4 years ago
- EMCA: Explorer of Monte Carlo based Algorithms☆13Nov 11, 2021Updated 4 years ago
- LaTeX templates I created for authoring research papers☆16Mar 19, 2019Updated 7 years ago
- usdview plugin for inspecting shading networks☆34Sep 12, 2025Updated 10 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- SH coefficients generated from cubemap texture to achieve irradiance used as light probe.☆11Jun 21, 2018Updated 8 years ago
- A C++ implementation of curl noise for adding turbulence to particles.☆17Jan 26, 2017Updated 9 years ago
- Rust bindings to Intel's OpenImageDenoise Library☆37Jun 7, 2026Updated last month
- Sample scenes for appleseed☆10Sep 4, 2019Updated 6 years ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated 3 months ago
- ☆14Jul 18, 2023Updated 3 years ago
- Exporter for blender that exports the scene into pbrt's ascii file format.☆65Jun 8, 2022Updated 4 years ago