SDF font atlas generation tool
☆131Jun 24, 2024Updated 2 years ago
Alternatives and similar repositories for sdf_atlas
Users that are interested in sdf_atlas are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- WebGL font rendering☆300Jul 13, 2023Updated 3 years ago
- Use Freetype and font files to make signed distance field glyphs☆50Mar 3, 2022Updated 4 years ago
- Browser-side SDF font generator☆676Oct 8, 2026Updated 3 weeks ago
- GLyphy is an implementation of the Slug algorithm for GPU text rasterization☆845Mar 30, 2026Updated 6 months ago
- Signed Distance Field Builder for Contour Texturing☆248Mar 31, 2021Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Engine-agnostic WebGL text rendering☆49Oct 31, 2020Updated 5 years ago
- Multi-channel signed distance field generator☆4,964Aug 29, 2026Updated 2 months ago
- lmdb bindings for odin☆10Feb 5, 2024Updated 2 years ago
- 16xAA font rendering using coverage masks☆22Jan 8, 2019Updated 7 years ago
- OpenGL implementation of the MSDF algorithm☆314Oct 13, 2024Updated 2 years ago
- a verlet rope sceneKit implementation☆14Oct 18, 2015Updated 11 years ago
- ☆10Nov 17, 2020Updated 5 years ago
- Khronos EGL 1.4 for iOS☆28Apr 6, 2014Updated 12 years ago
- ☆797May 4, 2021Updated 5 years ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Implemented the essay 'As-Rigid-As-Possible Shape Manipulation'.☆11May 16, 2018Updated 8 years ago
- High quality 2D vector graphics rendering library for OpenGL and OpenGL ES.☆83Jan 14, 2015Updated 11 years ago
- Antialiasing via conservative rasterisation and analytical area computation☆31Oct 1, 2023Updated 3 years ago
- ☆17May 11, 2020Updated 6 years ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,743Jul 20, 2026Updated 3 months ago
- Low level C++17 RAII wrapper classes for the Vulkan API. The code is auto generated by RAIIGen.☆12Oct 5, 2026Updated 3 weeks ago
- Use sublime debug shader☆14Dec 30, 2017Updated 8 years ago
- An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.☆51Feb 23, 2024Updated 2 years ago
- PBR Baker - open source multi-functional baking tool for BRDF related work☆14Oct 25, 2019Updated 7 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Single-header minimalistic pragmatic GPU font rendering library.☆383Oct 12, 2026Updated 2 weeks ago
- Repo with shaders experiments☆11Oct 23, 2018Updated 8 years ago
- Web tool for creation of MSDF bitmap font spritesheets and JSON☆173Jun 26, 2021Updated 5 years ago
- Odin bindings for mimalloc (https://github.com/microsoft/mimalloc). mimalloc is a compact general purpose allocator with excellent perfor…☆11May 29, 2023Updated 3 years ago
- A C++ clone of Ashley, a Java entity framework.☆18Oct 7, 2018Updated 8 years ago
- Generate BMFont texture and spec XML using msdfgen☆363May 15, 2026Updated 5 months ago
- Text editor for cimgui☆19Feb 1, 2024Updated 2 years ago
- A tool to combine different RGB/A channels into a single texture☆13Oct 22, 2020Updated 6 years ago
- This library is extracted from the Skia library, which lets you use Skia's feature-rich PathOps API.☆37Updated this week
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- shd shader generator☆10Jun 20, 2018Updated 8 years ago
- Light-weight online font texture atlas builder☆787Jul 13, 2023Updated 3 years ago
- A one-stop font atlas generator☆14Jan 27, 2018Updated 8 years ago
- Reliable and versatile game loop implementation☆26Jun 21, 2021Updated 5 years ago
- Order Independent Transparency Demo☆21Mar 5, 2016Updated 10 years ago
- A partially implemented OpenGL version of the plugin Trapcode Particular for Adobe After Effects☆15Apr 23, 2019Updated 7 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆205Mar 17, 2026Updated 7 months ago