GLSL cross-compiler tool (GLSL->HLSL, MSL, GLES2, GLES3, GLSLv3), using SPIRV-cross and glslang
☆550Sep 18, 2021Updated 4 years ago
Alternatives and similar repositories for glslcc
Users that are interested in glslcc are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Small C game development framework☆792Oct 24, 2022Updated 3 years ago
- A wrapper for DXC and SPIRV-cross☆106Apr 26, 2026Updated 3 weeks ago
- SPIRV-Cross is a practical tool and library for performing reflection on SPIR-V and disassembling SPIR-V back to high level languages.☆2,433Updated this week
- ShaderConductor is a tool designed for cross-compiling HLSL to other shading languages☆1,835Jan 13, 2023Updated 3 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆363Sep 7, 2019Updated 6 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- DirectX shader bytecode cross compiler☆912Jul 16, 2024Updated last year
- ☆478Oct 13, 2022Updated 3 years ago
- Single header C++ Libraries for Thread Scheduling, Rendering, and so on...☆472Oct 16, 2023Updated 2 years ago
- Low Level Graphics Library (LLGL) is a thin abstraction layer for the modern graphics APIs OpenGL, Direct3D, Vulkan, and Metal☆2,588Apr 22, 2026Updated last month
- Single header "no-allocation" KTX/DDS file reader☆139Feb 23, 2026Updated 3 months ago
- A C/C++ single-file library for drop-in lightmap baking. Just use your existing OpenGL renderer to bounce light!☆1,529Mar 24, 2023Updated 3 years ago
- Builds atlas texture from a bunch of input images.☆74Mar 26, 2020Updated 6 years ago
- Portable base library for C programmers, designed for performance and simplicity.☆882Jul 8, 2022Updated 3 years ago
- OpenGL and Vulkan header and loader generator.☆208Feb 19, 2026Updated 3 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆539Aug 19, 2025Updated 9 months ago
- Blueshift is a cross-platform 3D game engine implemented in C++. it's free, open-source, and works on Windows, macOS, iOS, and Android. T…☆422Mar 6, 2025Updated last year
- An implementation of physically based shading & image based lighting in D3D11, D3D12, Vulkan, and OpenGL 4.☆1,504Oct 30, 2021Updated 4 years ago
- Lightweight, multi-platform, data-oriented game engine.☆923Mar 22, 2026Updated 2 months ago
- HLSL Parser and Translator for HLSL, GLSL, and MSL.☆345Jan 10, 2019Updated 7 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,511Updated this week
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆478Jun 17, 2018Updated 7 years ago
- GLSL cross-compiler based on glslang and SPIRV-Cross☆149Jun 29, 2025Updated 10 months ago
- A header-only C-like shading language compiler that writes Metal, HLSL, GLSL☆60Aug 13, 2019Updated 6 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A tiny unlicensed 3D game engine in C; with C++ and Lua interfaces. Written in 32 random ̷d̷a̷y̷s̷ m̷o̷n̷t̷h̷s̷ years.☆344May 24, 2019Updated 7 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆97Jul 10, 2017Updated 8 years ago
- Single-file glTF 2.0 loader and writer written in C99☆1,897Feb 2, 2026Updated 3 months ago
- Light-weight online font texture atlas builder☆764Jul 13, 2023Updated 2 years ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆960Mar 16, 2026Updated 2 months ago
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆643Mar 4, 2024Updated 2 years ago
- vulkan abstraction layer that represent frame as a task graph☆429Mar 24, 2021Updated 5 years ago
- A collection of tools, libraries, and tests for Vulkan shader compilation.☆2,145May 14, 2026Updated last week
- Open source c++ skeletal animation library and toolset☆2,834Updated this week
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- Lightweight open source FBX importer☆1,323May 16, 2026Updated last week
- An abstraction layer for graphics APIs.☆219May 14, 2026Updated last week
- Under construction C header only graphics library.☆27Jan 1, 2021Updated 5 years ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆308Mar 4, 2023Updated 3 years ago
- Lightweight, cross-platform & full-featured shader IDE☆4,752Sep 22, 2023Updated 2 years ago
- A tool which allows you to edit source code of any MSVC C++ project live at runtime☆1,172Dec 18, 2023Updated 2 years ago
- Immediate mode rendering and 3d gizmos.☆1,292Sep 14, 2025Updated 8 months ago