GPU font rendering from vector outlines demonstration
☆271Sep 25, 2022Updated 3 years ago
Alternatives and similar repositories for gpu-font-rendering
Users that are interested in gpu-font-rendering are comparing it to the libraries listed below
Sorting:
- GPU Vector Text Rendering (WIP)☆192Apr 26, 2021Updated 4 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆135Apr 10, 2019Updated 6 years ago
- Odin bindings for fasm, the flat assembler☆11Mar 20, 2025Updated 11 months ago
- Notes on getting the old letters onto a digital screen☆18Oct 14, 2025Updated 4 months ago
- OpenGL implementation of the MSDF algorithm☆308Oct 13, 2024Updated last year
- RenderDoc loader for odin☆10Sep 23, 2025Updated 5 months ago
- 2D rectangular bin packing with option for item removal☆118Sep 10, 2024Updated last year
- Single-header minimalistic pragmatic GPU font rendering library.☆378Jun 17, 2025Updated 8 months ago
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆22Feb 21, 2024Updated 2 years ago
- Collection of short C code snippets for copy-pasting and reference.☆22Feb 20, 2026Updated last week
- ☆795May 4, 2021Updated 4 years ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 3 months ago
- ☆12Jan 28, 2025Updated last year
- Multi-channel signed distance field generator☆4,689Updated this week
- Simple remote desktop sharing application for Windows☆138Oct 9, 2024Updated last year
- kb single-header C/C++ libraries☆971Feb 13, 2026Updated 2 weeks ago
- Velocity And Luminance Adaptive Rasterization☆16Mar 31, 2023Updated 2 years ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Oct 14, 2023Updated 2 years ago
- ☆26Jun 17, 2024Updated last year
- Experimental demoscene project using C99 and Direct3D 12. Fully standalone with custom windows, and d3d12 headers. No Windows SDK, libc o…☆140Apr 2, 2020Updated 5 years ago
- Cold-start page provisioning speed test for WIndows☆45Dec 8, 2021Updated 4 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆614Dec 13, 2025Updated 2 months ago
- Colby Hall's C++ Standard Library☆11Jan 13, 2020Updated 6 years ago
- Odin WASM - 2D Rendering Framework☆44Sep 30, 2024Updated last year
- Vulkan TTF font rendering using bezier curves☆11Feb 24, 2019Updated 7 years ago
- A hand made game engine in development, written in Odin☆10Mar 21, 2023Updated 2 years ago
- CPU scope based profiling library and browser based profile inspector with ImGui visualization☆100Jun 24, 2025Updated 8 months ago
- Direct2D and DirectWrite C headers☆36Apr 11, 2025Updated 10 months ago
- Easy-to-use LBP binary serialization utility for Odin.☆54Sep 15, 2024Updated last year
- ☆22Feb 21, 2023Updated 3 years ago
- A Wasm environment for cross-platform, sandboxed graphical applications.☆603Feb 22, 2026Updated last week
- Build tool for C/C++ projects☆13Feb 22, 2026Updated last week
- A sophisticated implementation of Unicode Bidirectional Algorithm☆184Jan 24, 2026Updated last month
- A GPU compute-centric 2D renderer.☆3,793Updated this week
- Lua exporter for odin, made in odin☆38Jun 5, 2023Updated 2 years ago
- Supplanting matrices with PGA in a forward 3D renderer.☆213Jul 25, 2024Updated last year
- Single-file library for calculating 2D UI layouts using stacking boxes. Compiles as C99 or C++.☆978Mar 13, 2023Updated 2 years ago
- directx11 renderer☆33Jul 17, 2022Updated 3 years ago
- C Compiler to SPIR-V☆476Jun 6, 2025Updated 8 months ago