VASE renderer is a polyline and curve renderer on OpenGL.
☆365Nov 5, 2023Updated 2 years ago
Alternatives and similar repositories for vaserenderer
Users that are interested in vaserenderer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A header-only library to generate meshes for a solid path. Useful to render thick lines using OpenGL.☆225Apr 5, 2024Updated 2 years ago
- triangulates a 2D polyline into a stroke☆181Jul 18, 2019Updated 7 years ago
- Implementation of trails with WebGL☆66Jun 7, 2013Updated 13 years ago
- some interactive content for a blog post☆436Sep 28, 2020Updated 6 years ago
- Antialiased 2D vector drawing library on top of OpenGL for UI and visualizations.☆5,735Feb 19, 2026Updated 8 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Source code for OpenGL Insights☆672Jun 21, 2022Updated 4 years ago
- Public repository of personal cinder projects, largely for my own edification.☆14Oct 21, 2015Updated 11 years ago
- Orientation independent bézier smoothing of voxel grids☆18Dec 28, 2014Updated 11 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆62Aug 30, 2016Updated 10 years ago
- A 2D constrained Delaunay triangulation library☆83Feb 4, 2018Updated 8 years ago
- OpenGL text using one vertex buffer, one texture and FreeType☆1,744Jul 20, 2026Updated 3 months ago
- Fast translucent object rendering with GLSL.☆21Jul 10, 2016Updated 10 years ago
- GLyphy is an implementation of the Slug algorithm for GPU text rasterization☆845Mar 30, 2026Updated 7 months ago
- Simple OpenCL offline compiler☆13Jan 13, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- ☆617Jan 7, 2023Updated 3 years ago
- c++ toolkit for rapid development of live graphical apps and games☆1,732Oct 6, 2026Updated 3 weeks ago
- A small single-file library for sprite outline extraction and simplification for C/C++☆87Oct 28, 2015Updated 11 years ago
- A single header implementation of bounding volume hierarchies☆21Jan 27, 2020Updated 6 years ago
- Multi-channel signed distance field generator☆4,964Aug 29, 2026Updated 2 months ago
- Auto-layout Ui library, lightweight, skinnable and system agnostic, with an OpenGL backend☆755May 18, 2018Updated 8 years ago
- ☆42Apr 16, 2017Updated 9 years ago
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- ☆481Oct 13, 2022Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Sample applications for the Cinder framework☆410Dec 19, 2020Updated 5 years ago
- Header-only 3D API Wrapper☆16Apr 5, 2018Updated 8 years ago
- Basic 'photoshop' style scene graph.☆12Sep 15, 2017Updated 9 years ago
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆642May 14, 2026Updated 5 months ago
- Light-weight online font texture atlas builder☆787Jul 13, 2023Updated 3 years ago
- geodesic geometry library in C☆33Jul 16, 2016Updated 10 years ago
- GLSL cross-compiler based on glslang and SPIRV-Cross☆150Jun 29, 2025Updated last year
- Implement some RTR and PBR papers☆47Jul 8, 2017Updated 9 years ago
- Software rasterizer based on Larrabee's☆44Aug 8, 2016Updated 10 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Cross-platform real-time rendering engine just for myself☆103Jun 6, 2018Updated 8 years ago
- A library of distance and occlusion generation routines☆117Apr 13, 2026Updated 6 months ago
- Game and tools oriented refactored version of GLU tesselator.☆587Oct 15, 2025Updated last year
- #include <engine>☆40Oct 21, 2018Updated 8 years ago
- Portable, protocol-agnostic UDP socket wrapper, primarily designed for client-server models in applications such as games (deprecated, us…☆12Dec 14, 2017Updated 8 years ago
- A minimal geometry editing UI based on IMGUI☆116May 15, 2020Updated 6 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 15 years ago