graphitemaster / glsl-parserLinks
A GLSL parser
☆268Updated 2 years ago
Alternatives and similar repositories for glsl-parser
Users that are interested in glsl-parser are comparing it to the libraries listed below
Sorting:
- ☆476Updated 2 years ago
- Simple printf functionality for GLSL.☆243Updated 9 months ago
- Modern C++ swizzling header-only library☆192Updated last year
- Text rendering in Vulkan by estimating signed distance☆245Updated 6 years ago
- Header only C++ Tiny glTF loader.☆257Updated 5 years ago
- Simple comparison framework for APIs☆325Updated 9 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆458Updated 7 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆359Updated 5 years ago
- A C/C++ single-file library that minimizes the hard transition errors of disjoint edges in lightmaps.☆239Updated 2 years ago
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- A single-header library with a simplified interface for Vulkan synchronization☆236Updated 2 years ago
- Axis Aligned Bounding Octahedron☆254Updated 6 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆519Updated 3 years ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆335Updated 9 months ago
- Modern C++ vulkan utility library.☆263Updated 4 years ago
- An abstract graphics API library☆122Updated 6 years ago
- Pyramid Shader Analyzer☆313Updated 6 years ago
- Signed Distance Field Builder for Contour Texturing☆241Updated 4 years ago
- A small data-oriented and SIMD-optimized 3D rigid body physics library.☆270Updated 7 years ago
- ambient occlusion baking tool☆244Updated 6 years ago
- A lock-free CommandBuffer implementation designed for multi-threaded rendering applications.☆186Updated 6 years ago
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- nvpro-pipeline is a research rendering pipeline☆210Updated 4 years ago
- High level vulkan 2D vector-like graphics api (C++)☆194Updated 4 years ago
- microprofile - embeddable CPU/GPU profiler☆499Updated 2 years ago
- Header-only C++17 wrapper for OpenGL 4.6 Core Profile.☆160Updated 3 years ago
- Various sun/sky models, convolution of theta/gamma-parameterised models☆246Updated 6 years ago
- SPIR-V extension for Visual Studio☆94Updated 11 months ago
- A Vulkan implementation of real-time PBR renderer☆396Updated 8 years ago
- The Stardust sample application uses the Vulkan graphics API to efficiently render a cloud of animated particles.☆115Updated 2 years ago