samdauwe / BabylonCppLinks
A port of Babylon.js to C++
☆285Updated 3 years ago
Alternatives and similar repositories for BabylonCpp
Users that are interested in BabylonCpp are comparing it to the libraries listed below
Sorting:
- Cross-platform C++ 2D / 3D game engine.☆225Updated 6 years ago
- Examples for the Magnum C++11 graphics engine☆306Updated 2 months ago
- Bootstrap projects for the Magnum C++11 graphics engine☆96Updated 3 months ago
- SPARK Particle Engine, a portable lightweight C++ library for particle effects☆151Updated 3 years ago
- Cross-platform C++ example for WebGPU and Dawn☆286Updated 3 weeks ago
- High-level rendering components☆342Updated last month
- My render engine for experiments.☆196Updated 3 weeks ago
- Small C++14 render engine☆354Updated 6 years ago
- 🎨 Modern 2D/3D - Importer • Exporter • Util - Library, also known as (AssetIO)☆203Updated last week
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 2 years ago
- bigg (bgfx + imgui + glfw + glm) + utils☆238Updated 2 years ago
- TDME2 - ThreeDeeMiniEngine2 is a lightweight, multi-platform 3D engine including tools suited for 3D game/application development using C…☆180Updated 2 weeks ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆84Updated this week
- Plugins for the Magnum C++11 graphics engine☆103Updated 2 weeks ago
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆296Updated 4 years ago
- Cross-platform modern game engine.☆193Updated last month
- A C++14/C++17 header-only library for simple, efficient, and robust serialization/deserialization of glTF 2.0☆360Updated 3 years ago
- bgfx, imgui, glfw, glm☆240Updated last year
- Collection of C++ OpenGL samples and demos☆215Updated 2 years ago
- https://github.com/bkaradzic/bgfx.cmake. Independently maintained CMake build scripts for bgfx. Released under public domain.☆289Updated 3 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆461Updated 7 years ago
- Aether3D Game Engine☆205Updated 6 months ago
- Image library.☆357Updated this week
- Vulkan library oriented on high speed rendering☆295Updated 6 years ago
- [WIP] Spatial is a cross-platform C++ game engine.☆78Updated 7 months ago
- Clustered shading implementation with bgfx☆460Updated 3 years ago
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆299Updated 2 years ago
- A procedural geometry generation library for C++11☆227Updated 2 years ago
- Utilities built on top of core module☆128Updated last week
- A vector graphics renderer for bgfx, based on ideas from NanoVG and ImDrawList (Dear ImGUI)☆578Updated 4 months ago