azer89 / GPU_Curve_Rendering
An implementation of Blinn-Loop algorithm that renders Bézier curves on GPU.
☆47Updated last year
Alternatives and similar repositories for GPU_Curve_Rendering:
Users that are interested in GPU_Curve_Rendering are comparing it to the libraries listed below
- WebGL Voxel Cone Tracing☆47Updated 6 years ago
- SMAA (Enhanced Subpixel Morphological Antialiasing) post-processing; WebGL (OpenGL ES 2.0) implementation with no fluff.☆97Updated 4 years ago
- Rendering one triangle, the WebGL/WebGPU way☆58Updated 2 years ago
- Modern WebGL wrapper in TypeScript☆55Updated 3 years ago
- Offline font tuning/bitmap generation via shaders☆79Updated 5 years ago
- ☆35Updated last year
- Mesh shatter library☆24Updated 5 years ago
- Starter project for cross platform WebGPU development in C++☆40Updated 11 months ago
- A simple, template literals-based preprocessor for WGSL shaders☆63Updated last year
- Antialiasing via conservative rasterisation and analytical area computation☆28Updated last year
- Implementation of Crytek's Light Propagation Volumes algorithm in WebGL☆60Updated 6 years ago
- Toy WebGPU Deferred Renderer☆42Updated last year
- Visualize GLSL shader functions☆29Updated 7 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 5 years ago
- Soft Shadow Mapping in WebGL☆38Updated 11 years ago
- glTF sample environments for the glTF Sample Viewer☆90Updated 6 months ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆45Updated 4 years ago
- Utilities to manipulate spherical images☆71Updated 6 years ago
- Cross-platform (Web/native) demo of WebGPU using C++, CMake, Dawn, and Emscripten with Dawn's "emdawnwebgpu" bindings.☆80Updated last week
- 📄 Triangle packer for light map☆76Updated 7 years ago
- A series of examples written while learning about WebGPU☆50Updated 3 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Signed Distance Function Sculpting☆53Updated 7 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆69Updated last year
- Vase Renderer implemented on UnityUpdated last year
- Various tests of Physically-Based Rendering via Three.js☆40Updated 8 years ago
- ☆37Updated 3 weeks ago
- Template to get started with SDL2 + WebGPU C++ -> Native/Wasm projects☆35Updated 8 months ago
- ☆66Updated 2 years ago
- ☆53Updated 3 years ago