Unity-Technologies / UnityTextureAccessApiExamplesLinks
Example project for Unity 2020.1+ texture data access APIs
☆149Updated 2 years ago
Alternatives and similar repositories for UnityTextureAccessApiExamples
Users that are interested in UnityTextureAccessApiExamples are comparing it to the libraries listed below
Sorting:
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- ComputeShader implementation trails for Unity☆142Updated 11 months ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆107Updated 2 years ago
- Vertex animation with C# Job System and new Mesh API☆112Updated 5 years ago
- Realtime convexhull generator☆125Updated 2 years ago
- Collection of Unity shader copypastas and gotchas☆137Updated 3 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated 3 months ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Unity fast object space ambient occlusion at runtime (URP & Built-in RP)☆140Updated 3 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Baking run-time shaders into textures in Unity☆114Updated 6 years ago
- An extension library for Unity Mathematics.☆135Updated 2 years ago
- ☆81Updated 8 years ago
- ☆119Updated last year
- Example with Unity 2019.3 new Mesh API☆141Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆108Updated 5 years ago
- Planar Shadow is very cheap and useful for mobile games.☆133Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Zero-copy sharing between managed and native arrays in Unity☆175Updated 4 years ago
- Shmup-style benchmark for the Unity advanced mesh API☆86Updated 4 years ago
- Unity ECS based octree.☆153Updated 5 years ago
- Simple Unity framework to debug shader code☆118Updated 2 years ago
- Splatoon like painting in Unity 3D☆114Updated 6 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 6 years ago
- Provides access to internal lighting APIs.☆82Updated 2 years ago
- Blurred Refraction shaders created with Amplify Shader Editor using Command Buffers. Cool for glass looking materials, works without Ampl…☆98Updated 6 years ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆146Updated 5 years ago