johannesugb / VolumetricLinesUnity
Source of the Volumetric Lines Asset from Unity's Asset Store
☆195Updated 3 years ago
Alternatives and similar repositories for VolumetricLinesUnity:
Users that are interested in VolumetricLinesUnity are comparing it to the libraries listed below
- A clutterless custom Transform editor for Unity☆140Updated last year
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Unity tool to pack texture channels into a single texture.☆171Updated 4 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆266Updated 6 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆309Updated 5 years ago
- Tween Library for Unity3D(ECS+JOBS)☆179Updated 5 years ago
- Destruction effect in unity☆120Updated 8 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 6 years ago
- Full source-code for Amplify Color plugin for Unity☆165Updated 8 months ago
- A collection of shaders written in CG/ShaderLab for Unity.☆244Updated 5 years ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Image effects for post processing stack created with shader graph for Unity☆169Updated 4 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆177Updated 6 years ago
- Unity editor extension to bookmark scene views.☆103Updated 9 months ago
- An example of a simple grapple effect in Unity☆296Updated 6 years ago
- A micro-framework for changing Unity 3D's Animator parameters with ScriptableObject(s). Designed to make going from custom scripts to Ani…☆135Updated 2 years ago
- Unity3D: Simple core bezier functionality featuring interpolation and orientation.☆145Updated 5 years ago
- Line segments intersection for Unity.☆196Updated 5 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Split large meshes in Unity into smaller submeshes☆270Updated 2 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆246Updated 6 years ago
- ECS approach to render a line.☆147Updated 3 years ago
- Open Source Real time procedural mesh destruction for Unity3D. Created out of necessity for http://www.instagram.com/ungoltales☆89Updated 4 years ago