EsProgram / WaveformProvider
Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).
☆246Updated 6 years ago
Alternatives and similar repositories for WaveformProvider:
Users that are interested in WaveformProvider are comparing it to the libraries listed below
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- ☆246Updated 5 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Unity LineRenderers with the simple turbulence☆126Updated 7 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Screen Space Boolean Implementation for Unity.☆267Updated 6 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆253Updated 4 years ago
- Simple procedural motion with Unity Timeline.☆439Updated 3 weeks ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆246Updated 6 years ago
- ☆175Updated last year
- A unity shader solution to generate footprint on thick snow surfaces.☆226Updated 3 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆374Updated 6 years ago
- Modular utilities for shader stripping to drastically improve Unity build times☆370Updated 8 months ago
- Adds ability to execute arbitrary code, with int, bool, float, string and enum values, at both runtime and edit time, from Unity timeline…☆275Updated 6 years ago
- An example of controlling particle system from timeline.☆562Updated 3 years ago
- A utility that can use 18 kinds of curve algorithm.☆248Updated 6 years ago
- Customizable procedural spherical dissolve shader for Unity3D, for all your customizable procedural spherical dissolve needs!☆448Updated 6 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆186Updated 6 years ago
- Splatoon like painting in Unity 3D☆113Updated 6 years ago
- Simple verlet integration simulator for Unity.☆269Updated 6 years ago
- Mesh simplification for Unity.☆370Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆159Updated 4 years ago
- A package for playing sequential image sequences in Unity Timeline☆286Updated 8 months ago
- Line segments intersection for Unity.☆196Updated 5 years ago
- Optimized implementation of camera stacking for UI only in HDRP.☆203Updated last month