nvjob / nvjob-sky-shader-simple-and-fastLinks
#NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.
☆120Updated 2 years ago
Alternatives and similar repositories for nvjob-sky-shader-simple-and-fast
Users that are interested in nvjob-sky-shader-simple-and-fast are comparing it to the libraries listed below
Sorting:
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- ☆78Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated 11 months ago
- A simple mesh decal component for Unity☆234Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Planar reflection effect from the Adam Interior Environment package.☆109Updated 7 years ago
- Baking run-time shaders into textures in Unity☆113Updated 6 years ago
- PBR Grass Geometry shader for Unity☆93Updated 7 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- Baking spline deformation to a texture then applying it to a mesh via a shader.☆137Updated 2 months ago
- Geometry grass shader for Unity engine☆137Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆199Updated 3 years ago
- Destruction effect in unity☆120Updated 8 years ago
- A surface water shader for Unity☆110Updated 6 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Unity Shader experiment☆68Updated 7 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 6 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆124Updated 6 years ago
- ☆166Updated 8 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆103Updated 3 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆96Updated 7 years ago
- Collection of Unity shader copypastas and gotchas☆137Updated 3 years ago