nvjob / nvjob-sky-shader-simple-and-fast
#NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.
☆118Updated last year
Alternatives and similar repositories for nvjob-sky-shader-simple-and-fast:
Users that are interested in nvjob-sky-shader-simple-and-fast are comparing it to the libraries listed below
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆99Updated 3 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆240Updated 2 years ago
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- Geometry grass shader for Unity engine☆134Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆149Updated 3 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆85Updated 4 years ago
- Unity plugin to procedurally sprout foliage throughout your scene.☆121Updated 5 years ago
- Unity Shader experiment☆66Updated 6 years ago
- Full source-code for Amplify Color plugin for Unity☆164Updated 5 months ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆82Updated 4 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- Unity custom handles examples☆105Updated 4 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- A simple frame-by-frame capture tool for Unity to record perfectly smooth, supersampled replays or cinematics.☆65Updated 7 years ago
- A simple mesh decal component for Unity☆225Updated 4 years ago
- Collection of Unity shader copypastas and gotchas☆137Updated 3 years ago
- A very simple tool to make rigidbodies swarm a mesh in Unity.☆261Updated 5 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- ☆76Updated 5 years ago
- A simple post-processing effect for the Unity game engine which renders small-scale distortions.☆94Updated 7 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆161Updated 2 months ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- Low resolution effect for Unity URP PPv3☆81Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 5 years ago
- Geometry grass shader for unity.☆87Updated 3 years ago
- Markdown-like syntax for ShaderGraph properties, to make better material inspectors☆247Updated last year
- ☆103Updated 3 years ago