SquirrelyJones / SplatoonityLinks
Splatoon like painting in Unity 3D
☆114Updated 6 years ago
Alternatives and similar repositories for Splatoonity
Users that are interested in Splatoonity are comparing it to the libraries listed below
Sorting:
- Example project for Unity 2020.1+ texture data access APIs☆148Updated 2 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- ☆175Updated last year
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Unity custom handles examples☆107Updated 4 years ago
- Unity LineRenderers with the simple turbulence☆127Updated 7 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆147Updated 2 years ago
- Collection of Unity shader copypastas and gotchas☆138Updated 3 years ago
- Planar Shadow is very cheap and useful for mobile games.☆131Updated 4 years ago
- a tiny and flexible surface shader solution for Unity URP☆151Updated 4 years ago
- A collection of video game effects recreated in Unity.☆130Updated 5 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆109Updated 5 years ago
- Exploring Unity 5.6 InstanceIndirect Method to render large numbers of meshes☆102Updated 7 years ago
- A drop-in dynamic resolution script☆143Updated 2 years ago
- ☆165Updated 8 years ago
- This is an Unity editor extension for generating shader code from template files.☆150Updated 3 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆248Updated 7 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- GPU Instancing + Boids + Animation Texture Baker☆153Updated 7 years ago
- 🔮 An example of iridescence shader in URP.☆151Updated 4 years ago
- Advanced Animation Rigging: Character and Props interaction☆107Updated 5 years ago
- A real-time destruction effect for 3D meshes, written for Unity☆134Updated 6 years ago
- Baking run-time shaders into textures in Unity☆112Updated 5 years ago
- Repository for online PIGSquad workshop on deformable snow in Unity.☆205Updated 4 years ago
- UnityEngine.CullingGroup API for everyone.☆153Updated 3 years ago
- Line segments intersection for Unity.☆196Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago