3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
☆491Dec 17, 2022Updated 3 years ago
Alternatives and similar repositories for blub
Users that are interested in blub are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- some 2d sph fluid experimentation using rust☆22Feb 1, 2022Updated 4 years ago
- Rust Graphics meetups☆68Oct 2, 2021Updated 5 years ago
- Simple profiler scopes for wgpu using timer queries☆139Jul 31, 2026Updated 2 months ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,157Jul 8, 2024Updated 2 years ago
- 2 and 3-dimensional fluid simulation library in Rust.☆704Aug 8, 2026Updated 2 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A large scale terrain rendering library written in Rust☆577Jun 21, 2026Updated 3 months ago
- A sand simulation game☆342Mar 6, 2023Updated 3 years ago
- Realtime 3D N-Body-Simulation☆510Nov 4, 2021Updated 4 years ago
- A library for advanced finite element computations in Rust☆155Sep 25, 2023Updated 3 years ago
- Signed Distance Field Utilities☆129Dec 14, 2021Updated 4 years ago
- A simple and fast linear algebra library for games and graphics☆2,071Updated this week
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- 🦀 Rust crate for manipulating OpenVDB files☆72Oct 1, 2026Updated last week
- A fast BVH using SAH in rust☆271Oct 2, 2026Updated last week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A wide linear algebra crate for games and graphics.☆799Updated this week
- Rust bindings to wgpu native library☆1,673Jun 3, 2021Updated 5 years ago
- MPM physics simulation in Rust☆46Jul 29, 2024Updated 2 years ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,557Oct 31, 2025Updated 11 months ago
- A game with custom engine☆35Feb 14, 2021Updated 5 years ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,338Jul 7, 2025Updated last year
- Composable camera rigs☆482Jul 22, 2024Updated 2 years ago
- A cross-platform, safe, pure-Rust graphics API.☆18,239Updated this week
- A WebGPU implementation of Position Based MPM (PB-MPM), presented at SIGGRAPH 2024.☆280Oct 17, 2024Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆129Feb 17, 2026Updated 7 months ago
- Guide for using gfx-rs's wgpu library.☆1,978Jul 22, 2026Updated 2 months ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆312Sep 18, 2026Updated 3 weeks ago
- A lean, minimal, and stable set of types for color interoperation between crates in Rust.☆29Jul 11, 2022Updated 4 years ago
- A very small example to show how to render allsky projections using wgpu-rs☆36Aug 30, 2024Updated 2 years ago
- Implementation agnostic memory allocator for Vulkan-like APIs☆92Jun 29, 2026Updated 3 months ago
- A modern 3D/2D game engine that uses wgpu.☆172Aug 7, 2020Updated 6 years ago
- State-of-the-art (2020) Rust implementation of SPH (fluid simulation technique)☆79Sep 28, 2020Updated 6 years ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆723Aug 4, 2024Updated 2 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- An N-body WebAssembly simulation using Web GPU☆252Dec 1, 2022Updated 3 years ago
- Backend agnostic descriptor allocator for Vulkan-like APIs☆35May 6, 2026Updated 5 months ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆529May 6, 2026Updated 5 months ago
- A curated list of wgpu code and resources.☆497Nov 3, 2022Updated 3 years ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆500Sep 22, 2026Updated 2 weeks ago
- Neat 3D math and graphics library☆38May 11, 2023Updated 3 years ago
- 2D and 3D physics engines focused on performance.☆5,832Updated this week