Wumpf / blubLinks
3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)
☆447Updated 2 years ago
Alternatives and similar repositories for blub
Users that are interested in blub are comparing it to the libraries listed below
Sorting:
- 2 and 3-dimensional fluid simulation library in Rust.☆610Updated 4 months ago
- Experimental real-time renderer with support for dynamic global illumination☆418Updated last month
- A large scale terrain rendering library written in Rust☆540Updated 4 months ago
- Composable camera rigs☆463Updated 11 months ago
- A Realtime Path Tracer for Bevy.☆366Updated 2 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,137Updated 11 months ago
- A high-performance, hot-reload graphics engine.☆279Updated last month
- Universal shader translation in Rust☆1,563Updated last year
- 2D and 3D collision-detection library for Rust.☆700Updated this week
- A fast BVH using SAH in rust☆245Updated 3 weeks ago
- 3d transformation gizmo☆261Updated last month
- Dear imgui renderer for wgpu-rs.☆274Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆481Updated 6 months ago
- Sample code for compute shader 101 training☆578Updated 2 months ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆311Updated 3 weeks ago
- A curated list of wgpu code and resources.☆448Updated 2 years ago
- Vulkan bindings for Rust.☆300Updated last month
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆103Updated 3 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆485Updated last year
- Realtime 3D N-Body-Simulation☆482Updated 3 years ago
- A crate for loading glTF 2.0☆578Updated last month
- 🎳 Rust binding for NVIDIA PhysX 🦀☆696Updated last year
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆589Updated 2 months ago
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆701Updated 10 months ago
- A small path tracing renderer written in Rust.☆545Updated 2 years ago
- a language server implementation for the WGSL shading language☆518Updated this week
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆310Updated last year
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆414Updated this week
- A wide linear algebra crate for games and graphics.☆769Updated 2 weeks ago
- Vulkan tutorial written in Rust using Ash☆190Updated 2 months ago