fintelia / terraLinks
A large scale terrain rendering library written in Rust
☆544Updated 5 months ago
Alternatives and similar repositories for terra
Users that are interested in terra are comparing it to the libraries listed below
Sorting:
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆450Updated 2 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,139Updated last year
- Analyzing the Green Line Extension with OpenStreetMap☆215Updated 6 months ago
- A crate for loading glTF 2.0☆582Updated 3 months ago
- 2 and 3-dimensional fluid simulation library in Rust.☆615Updated 6 months ago
- A curated list of wgpu code and resources.☆454Updated 2 years ago
- A large-scale real-world terrain renderer written in Rust using the Bevy game engine.☆203Updated 2 years ago
- 2D and 3D collision-detection library for Rust.☆707Updated last week
- Experimental real-time renderer with support for dynamic global illumination☆420Updated 3 months ago
- Composable camera rigs☆467Updated last year
- Universal shader translation in Rust☆1,562Updated last year
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆480Updated 7 months ago
- Fast 2D Delaunay triangulation in Rust. A port of Delaunator.☆225Updated last week
- A voxel library for real-time applications.☆377Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆280Updated last week
- A Realtime Path Tracer for Bevy.☆368Updated 2 years ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆316Updated last week
- A terrain rendering plugin for the bevy game engine.☆256Updated 3 months ago
- An N-body WebAssembly simulation using Web GPU☆235Updated 2 years ago
- A language server implementation for WGSL and WESL☆532Updated this week
- 🎳 Rust binding for NVIDIA PhysX 🦀☆699Updated last year
- Pathfinding using Polyanya☆402Updated this week
- Tiny OBJ Loader in Rust☆255Updated 6 months ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆180Updated last month
- A wide linear algebra crate for games and graphics.☆774Updated 2 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆492Updated 2 years ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆604Updated last week
- Realtime 3D N-Body-Simulation☆483Updated 3 years ago
- RTS game/engine in Rust and WebGPU☆323Updated last year
- 3d transformation gizmo☆268Updated 2 months ago