rofrol / awesome-wgpu
A curated list of wgpu code and resources.
☆421Updated 2 years ago
Related projects ⓘ
Alternatives and complementary repositories for awesome-wgpu
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆451Updated 8 months ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,068Updated 4 months ago
- A simple and fast linear algebra library for games and graphics☆1,546Updated this week
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆444Updated last year
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆451Updated 2 weeks ago
- a language server implementation for the WGSL shading language☆411Updated 2 weeks ago
- Dear imgui renderer for wgpu-rs.☆260Updated 3 weeks ago
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,203Updated last week
- 2D and 3D collision-detection library for Rust.☆584Updated this week
- This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/☆960Updated last week
- Fast GPU cached text rendering☆691Updated last month
- A wide linear algebra crate for games and graphics.☆750Updated 7 months ago
- A handy ECS☆991Updated last month
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆292Updated last year
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆966Updated this week
- A common windowing interoperability library for Rust☆325Updated 4 months ago
- Type-safe, type-level and stateless Rust graphics framework☆1,094Updated last year
- Universal shader translation in Rust☆1,539Updated last year
- A 3D engine with ECS and Vulkan renderer for Rust developers☆293Updated this week
- Rust implementation of Renderer Agnostic User Interface☆401Updated last month
- Guide for using gfx-rs's wgpu library.☆1,518Updated last month
- ☆470Updated 4 months ago
- Cross platform rendering in Rust☆1,580Updated 3 weeks ago
- 2 and 3-dimensional fluid simulation library in Rust.☆536Updated this week
- Vulkan bindings for Rust.☆267Updated 2 weeks ago
- A Realtime Path Tracer for Bevy.☆349Updated last year
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆641Updated 3 months ago
- Library for expressive game audio.☆864Updated last week
- Experimental real-time renderer with support for dynamic global illumination☆403Updated 8 months ago
- A crate for loading glTF 2.0☆534Updated 3 months ago