rofrol / awesome-wgpu
A curated list of wgpu code and resources.
☆444Updated 2 years ago
Alternatives and similar repositories for awesome-wgpu:
Users that are interested in awesome-wgpu are comparing it to the libraries listed below
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆475Updated 4 months ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆482Updated last year
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,124Updated 10 months ago
- Fast GPU cached text rendering☆701Updated 2 months ago
- A wide linear algebra crate for games and graphics.☆761Updated last week
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆555Updated 3 weeks ago
- Dear imgui renderer for wgpu-rs.☆270Updated last week
- Vulkan bindings for Rust.☆294Updated this week
- A crate for loading glTF 2.0☆570Updated this week
- a language server implementation for the WGSL shading language☆489Updated last week
- Type-safe, type-level and stateless Rust graphics framework☆1,100Updated 2 years ago
- A handy ECS☆1,079Updated last month
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆303Updated last month
- A simple and fast linear algebra library for games and graphics☆1,697Updated last week
- Universal shader translation in Rust☆1,558Updated last year
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆670Updated 9 months ago
- A common windowing interoperability library for Rust☆361Updated 2 months ago
- A large scale terrain rendering library written in Rust☆535Updated 2 months ago
- Guide for using gfx-rs's wgpu library.☆1,642Updated 3 weeks ago
- Procedural noise generation library for Rust.☆964Updated 2 months ago
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆307Updated last year
- A 3D engine with ECS and Vulkan renderer for Rust developers☆303Updated last month
- Entity Component System focused on usability and flexibility.☆791Updated last week
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆430Updated 2 years ago
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆436Updated this week
- A 2D rust game engine focused on portability.☆554Updated 5 months ago
- 2D and 3D collision-detection library for Rust.☆674Updated this week
- Library for expressive game audio.☆932Updated 2 weeks ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,086Updated last week
- 2 and 3-dimensional fluid simulation library in Rust.☆589Updated 3 months ago