rofrol / awesome-wgpuLinks
A curated list of wgpu code and resources.
☆460Updated 3 years ago
Alternatives and similar repositories for awesome-wgpu
Users that are interested in awesome-wgpu are comparing it to the libraries listed below
Sorting:
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,147Updated last year
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆320Updated 2 years ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆513Updated 2 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆488Updated 3 months ago
- Vulkan bindings for Rust.☆338Updated last week
- Dear imgui renderer for wgpu-rs.☆285Updated 2 weeks ago
- Universal shader translation in Rust☆1,560Updated 2 years ago
- Experimental real-time renderer with support for dynamic global illumination☆423Updated 7 months ago
- 2 and 3-dimensional fluid simulation library in Rust.☆639Updated 10 months ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆322Updated 2 weeks ago
- A crate for loading glTF 2.0☆600Updated 2 months ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆661Updated last week
- A handy ECS☆1,183Updated this week
- Fast GPU cached text rendering☆710Updated last week
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆464Updated 2 years ago
- A large scale terrain rendering library written in Rust☆561Updated 9 months ago
- Entity Component System focused on usability and flexibility.☆828Updated this week
- A wide linear algebra crate for games and graphics.☆784Updated 6 months ago
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,419Updated 9 months ago
- A 3D engine with ECS and Vulkan renderer for Rust developers☆309Updated 6 months ago
- A language server implementation for WGSL and WESL☆595Updated this week
- A software rendering crate that lets you write shaders with Rust☆341Updated 11 months ago
- Type-safe, type-level and stateless Rust graphics framework☆1,110Updated 2 years ago
- A simple and fast linear algebra library for games and graphics☆1,844Updated last month
- Vulkan tutorial written in Rust using Ash☆201Updated 2 months ago
- A common windowing interoperability library for Rust☆393Updated 3 months ago
- 2D and 3D collision-detection library for Rust.☆757Updated last month
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆478Updated this week
- Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.☆714Updated last year
- Rust implementation of Renderer Agnostic User Interface☆408Updated 2 weeks ago