2D and 3D physics engines focused on performance.
☆5,983Oct 10, 2026Updated 2 weeks ago
Alternatives and similar repositories for rapier
Users that are interested in rapier are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- 2D and 3D collision-detection library for Rust.☆886Oct 6, 2026Updated 3 weeks ago
- Official Rapier plugin for the Bevy game engine (MOVED to the rapier monerepo).☆1,585Sep 24, 2026Updated last month
- 2 and 3-dimensional fluid simulation library in Rust.☆708Aug 8, 2026Updated 2 months ago
- A refreshingly simple data-driven game engine built in Rust☆49,349Updated this week
- A cross-platform, safe, pure-Rust graphics API.☆18,412Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆3,270Oct 20, 2026Updated last week
- A simple and fast linear algebra library for games and graphics☆2,090Oct 18, 2026Updated last week
- 3D and 2D game engine written in Rust☆9,632Updated this week
- Linear algebra library for Rust.☆4,808Sep 30, 2026Updated 3 weeks ago
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,555Oct 31, 2025Updated 11 months ago
- Cross-platform game engine in Rust.☆4,682Aug 18, 2026Updated 2 months ago
- egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native☆31,841Updated this week
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,438Updated this week
- Window handling library in pure Rust☆6,235Updated this week
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- 2 and 3-dimensional rigid body physics engine for Rust.☆1,649Jul 27, 2021Updated 5 years ago
- Inspector plugin for the bevy game engine☆1,649Oct 17, 2026Updated last week
- Universal shader translation in Rust☆1,566Nov 9, 2023Updated 2 years ago
- A cross-platform GUI library for Rust, inspired by Elm☆31,861Oct 21, 2026Updated last week
- Utility AI library for the Bevy game engine☆1,304Oct 7, 2025Updated last year
- This crate provides an Egui integration for the Bevy game engine. 🇺🇦 Please support the Ukrainian army: https://savelife.in.ua/en/☆1,435Updated this week
- High performance Rust ECS library☆1,723Dec 30, 2021Updated 4 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,156Jul 8, 2024Updated 2 years ago
- 💡 Experimental real-time global illumination renderer 🦀☆5,341Jul 7, 2025Updated last year
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- Cross platform rendering in Rust☆2,079Jul 25, 2026Updated 3 months ago
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,610Updated this week
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,185Updated this week
- 🎳 Rust binding for NVIDIA PhysX 🦀☆732Feb 12, 2024Updated 2 years ago
- A GPU compute-centric 2D renderer.☆4,450Updated this week
- A handy ECS☆1,387Updated this week
- Rayon: A data parallelism library for Rust☆13,405Updated this week
- Data-oriented and data-driven game engine written in Rust☆8,038Dec 6, 2021Updated 4 years ago
- Library for expressive game audio.☆1,073Sep 26, 2026Updated last month
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Rust bindings for Godot 3☆3,616Dec 31, 2025Updated 9 months ago
- Unofficial Reference Book for the Bevy Game Engine☆2,371Dec 3, 2025Updated 10 months ago
- A multi core friendly rigid body physics and collision detection library. Written in C++. Suitable for games and VR applications. Used by…☆11,786Updated this week
- Procedural noise generation library for Rust.☆1,089Feb 14, 2025Updated last year
- Guide for using gfx-rs's wgpu library.☆1,986Oct 19, 2026Updated last week
- A Creative Coding Framework for Rust.☆6,771Jul 15, 2026Updated 3 months ago
- Specs - Parallel ECS☆2,618Jun 7, 2024Updated 2 years ago