lowenware / dotrixLinks
A 3D engine with ECS and Vulkan renderer for Rust developers
☆307Updated last month
Alternatives and similar repositories for dotrix
Users that are interested in dotrix are comparing it to the libraries listed below
Sorting:
- RTS game/engine in Rust and WebGPU☆321Updated last year
- Scion is a tiny 2D game library built on top of wgpu and winit, following the KISS principle.☆221Updated 5 months ago
- Sparse set-based Entity Component System written in Rust.☆185Updated 3 weeks ago
- Rust implementation of Renderer Agnostic User Interface☆405Updated last week
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆480Updated 7 months ago
- A modern 3D/2D game engine that uses wgpu.☆170Updated 4 years ago
- Asset pipeline system for game engines & editor suites.☆367Updated 3 years ago
- Conveniently load, cache, and reload external resources☆155Updated last week
- A software rendering crate that lets you write shaders with Rust☆327Updated 6 months ago
- Fast prototyping 3D engine☆106Updated 3 years ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆302Updated 9 months ago
- A sand simulation game☆330Updated 2 years ago
- A simple library for animation in Rust☆134Updated 3 years ago
- Rust wrapper for BGFX☆116Updated last year
- Blue Engine is a general-purpose and easy-to-use graphics engine written in rust.☆456Updated this week
- A Rust crate that implements a frame-rate-independent game loop.☆142Updated 5 months ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆153Updated this week
- Dear imgui renderer for wgpu-rs.☆277Updated last week
- A 2D rust game engine focused on portability.☆552Updated 7 months ago
- A common windowing interoperability library for Rust☆366Updated 4 months ago
- A minimalist and safe ECS library for rust!☆135Updated 4 years ago
- 3rd person shooter in the very early development phase☆310Updated last month
- A high-performance, hot-reload graphics engine.☆280Updated last month
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆174Updated 2 weeks ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆311Updated this week
- yakui is a declarative Rust UI library for games☆277Updated 3 weeks ago
- Lightweight game audio☆154Updated last year
- Cross-platform audio for Rust☆119Updated 3 months ago
- The repository for https://gamedev.rs☆398Updated 3 months ago
- Plugin pack for making 2D games with Bevy☆305Updated last year