Guide for using gfx-rs's wgpu library.
☆1,873Feb 22, 2026Updated last month
Alternatives and similar repositories for learn-wgpu
Users that are interested in learn-wgpu are comparing it to the libraries listed below
Sorting:
- A cross-platform, safe, pure-Rust graphics API.☆16,674Updated this week
- Universal shader translation in Rust☆1,567Nov 9, 2023Updated 2 years ago
- Rust bindings to wgpu native library☆1,678Jun 3, 2021Updated 4 years ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆498Mar 12, 2026Updated last week
- A simple and fast linear algebra library for games and graphics☆1,913Mar 6, 2026Updated 2 weeks ago
- A curated list of wgpu code and resources.☆477Nov 3, 2022Updated 3 years ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,156Jul 8, 2024Updated last year
- Window handling library in pure Rust☆5,871Updated this week
- A language server implementation for WGSL and WESL☆628Updated this week
- 🐉 Making Rust a first-class language and ecosystem for GPU shaders 🚧☆7,586Oct 31, 2025Updated 4 months ago
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆700Mar 7, 2026Updated 2 weeks ago
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,454Mar 7, 2026Updated 2 weeks ago
- A tiny hardware-accelerated pixel frame buffer. 🦀☆2,086Feb 3, 2026Updated last month
- 2D graphics rendering on the GPU in rust using path tessellation.☆2,543Mar 8, 2026Updated 2 weeks ago
- Fast GPU cached text rendering☆721Jan 22, 2026Updated 2 months ago
- Vulkan bindings for Rust☆2,229Feb 23, 2026Updated 3 weeks ago
- Cross platform rendering in Rust☆1,965Mar 14, 2026Updated last week
- A handy ECS☆1,259Mar 5, 2026Updated 2 weeks ago
- A common windowing interoperability library for Rust☆407Updated this week
- A refreshingly simple data-driven game engine built in Rust☆45,116Updated this week
- [maintenance mode] A low-overhead Vulkan-like GPU API for Rust.☆5,404Feb 27, 2023Updated 3 years ago
- Dear imgui renderer for wgpu-rs.☆286Updated this week
- Type-safe, type-level and stateless Rust graphics framework☆1,112Mar 20, 2023Updated 3 years ago
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆198Sep 12, 2025Updated 6 months ago
- Library for expressive game audio.☆1,003Feb 18, 2026Updated last month
- 2D and 3D physics engines focused on performance.☆5,217Jan 9, 2026Updated 2 months ago
- A GPU compute-centric 2D renderer.☆3,849Updated this week
- egui: an easy-to-use immediate mode GUI in Rust that runs on both web and native☆28,457Updated this week
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆323Oct 16, 2023Updated 2 years ago
- 3D and 2D game engine written in Rust☆8,956Updated this week
- The fastest font renderer in the world, written in pure rust.☆1,619May 25, 2025Updated 9 months ago
- Procedural noise generation library for Rust.☆1,055Feb 14, 2025Updated last year
- Where the GPU for the Web work happens!☆5,360Mar 10, 2026Updated last week
- A wide linear algebra crate for games and graphics.☆790Jun 2, 2025Updated 9 months ago
- Rust API for loading, scaling, positioning and rasterizing OpenType font glyphs☆436Nov 30, 2025Updated 3 months ago
- A cross-platform GUI library for Rust, inspired by Elm☆29,890Mar 16, 2026Updated last week
- A crate for loading glTF 2.0☆612Sep 23, 2025Updated 6 months ago
- Native WebGPU implementation based on wgpu-core☆1,248Updated this week
- A crate for mucking around with piles of bytes☆968Jan 31, 2026Updated last month