aclysma / rafx
Multi-backend renderer with asset pipeline. The objective of this repo is to build a scalable, flexible, data driven renderer.
☆662Updated 7 months ago
Alternatives and similar repositories for rafx:
Users that are interested in rafx are comparing it to the libraries listed below
- Draw 2D shapes in Bevy☆745Updated last month
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆470Updated 3 months ago
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆293Updated last week
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,113Updated 8 months ago
- A wide linear algebra crate for games and graphics.☆754Updated 11 months ago
- Asset pipeline system for game engines & editor suites.☆369Updated 3 years ago
- Experimental real-time renderer with support for dynamic global illumination☆418Updated last year
- Type-safe, type-level and stateless Rust graphics framework☆1,098Updated 2 years ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆477Updated last year
- Dear imgui renderer for wgpu-rs.☆266Updated last month
- Fast GPU cached text rendering☆697Updated last month
- Universal shader translation in Rust☆1,554Updated last year
- A software rendering crate that lets you write shaders with Rust☆316Updated 2 months ago
- Composable camera rigs☆454Updated 7 months ago
- A simple and fast linear algebra library for games and graphics☆1,654Updated this week
- 🎳 Rust binding for NVIDIA PhysX 🦀☆685Updated last year
- Entity Component System focused on usability and flexibility.☆781Updated this week
- A handy ECS☆1,062Updated last week
- 🦅🦁 Fast, simple 2D text renderer for wgpu☆534Updated last week
- Vulkan tutorial written in Rust using Ash☆182Updated 7 months ago
- 🦀 GPU memory allocator for Vulkan, DirectX 12 and Metal. Written in pure Rust☆400Updated 3 weeks ago
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆425Updated 2 years ago
- Vulkan bindings for Rust.☆281Updated last week
- A 3D engine with ECS and Vulkan renderer for Rust developers☆302Updated 2 months ago
- yakui is a declarative Rust UI library for games☆255Updated this week
- A curated list of wgpu code and resources.☆440Updated 2 years ago
- A common windowing interoperability library for Rust☆354Updated 3 weeks ago
- GL on Whatever: a set of bindings to run GL anywhere and avoid target-specific code☆1,276Updated 3 weeks ago
- Utility AI library for the Bevy game engine☆1,150Updated 3 months ago
- Procedural noise generation library for Rust.☆943Updated last month