dimforge / salvaLinks
2 and 3-dimensional fluid simulation library in Rust.
☆610Updated 4 months ago
Alternatives and similar repositories for salva
Users that are interested in salva are comparing it to the libraries listed below
Sorting:
- 2D and 3D collision-detection library for Rust.☆700Updated this week
- 3D fluid simulation experiments in Rust, using WebGPU-rs (WIP)☆448Updated 2 years ago
- Procedural noise generation library for Rust.☆987Updated 4 months ago
- A simple and fast linear algebra library for games and graphics☆1,739Updated this week
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,115Updated 3 weeks ago
- MAINTENCE MODE ---- Easy to use, customizable, efficient 3D renderer library built on wgpu.☆1,138Updated 11 months ago
- A handy ECS☆1,106Updated this week
- Picking and pointer events for Bevy☆841Updated 3 months ago
- A large scale terrain rendering library written in Rust☆539Updated 4 months ago
- A fast text renderer for wgpu (https://github.com/gfx-rs/wgpu)☆481Updated 6 months ago
- Fast GPU cached text rendering☆700Updated last month
- A wide linear algebra crate for games and graphics.☆769Updated 3 weeks ago
- Set of mathematical traits to facilitate the use of SIMD-based AoSoA (Array of Struct of Array) storage pattern.☆313Updated 7 months ago
- Type-safe, type-level and stateless Rust graphics framework☆1,102Updated 2 years ago
- Entity Component System focused on usability and flexibility.☆800Updated last month
- A crate for loading glTF 2.0☆578Updated last month
- 🎳 Rust binding for NVIDIA PhysX 🦀☆696Updated last year
- Tutorial: Rust wgpu graphics programming on native devices and the web.☆310Updated last year
- ☆483Updated 11 months ago
- Generic 2D-3D math swiss army knife for game engines, with SIMD support and focus on convenience.☆301Updated 9 months ago
- Pathfinding using Polyanya☆392Updated last week
- A Realtime Path Tracer for Bevy.☆366Updated 2 years ago
- Following the vulkan tutorial(https://vulkan-tutorial.com/) using the Rust programming language.☆486Updated 2 years ago
- a language server implementation for the WGSL shading language☆518Updated this week
- A 3D engine with ECS and Vulkan renderer for Rust developers☆307Updated 2 weeks ago
- RTS game/engine in Rust and WebGPU☆320Updated last year
- Library for expressive game audio.☆943Updated last week
- A common windowing interoperability library for Rust☆364Updated 3 months ago
- a cross-platform (including Wasm!) networking library built in Rust. Intended to make multiplayer game development dead-simple & lightnin…☆1,014Updated this week
- Dear imgui renderer for wgpu-rs.☆274Updated last month