Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additional lights.
☆55Nov 13, 2018Updated 7 years ago
Alternatives and similar repositories for ShaderGraph_LightNodes
Users that are interested in ShaderGraph_LightNodes are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Custom nodes for Shader Graph☆31Mar 22, 2018Updated 8 years ago
- ☆250Feb 12, 2020Updated 6 years ago
- A collection of useful nodes and utils for Unity Shader Graph☆14Feb 26, 2019Updated 7 years ago
- Unique Shadow in Lightweight Pipeline☆15Jul 18, 2018Updated 7 years ago
- ProBuilderを使ったワークショップ用☆20May 3, 2018Updated 7 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting with the flexibility to host WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Cloudways by DigitalOcean.
- ☆15Jun 18, 2018Updated 7 years ago
- A simple un-optimized skinned decal system for Unity.☆11Mar 18, 2019Updated 7 years ago
- Unity project with automated setup and update for using the VisualEffectGraph from the GitHub repository☆38Mar 18, 2019Updated 7 years ago
- A Unity port of Brunetons improved atmospheric scattering☆124Mar 12, 2019Updated 7 years ago
- Collection of ShaderGraph examples for Unity.☆704Apr 21, 2019Updated 6 years ago
- Material FX : A powerful free shader for unity.☆13Sep 2, 2019Updated 6 years ago
- Interactively adjust light falloff for Unity deferred rendering☆37May 15, 2020Updated 5 years ago
- Danish statue models scanned by Geoffrey Marchal☆121Dec 10, 2025Updated 3 months ago
- Parallelised 2D deformable bodies using the C# Job system, Unity's Burst compiler and GPU instancing☆91Sep 30, 2018Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Custom Nodes for Unity Shader Graph☆618May 15, 2021Updated 4 years ago
- ShaderGraph Examples for Unity 2018.1.☆93Jul 4, 2018Updated 7 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Nov 28, 2024Updated last year
- ☆45May 10, 2013Updated 12 years ago
- A demo to show rendering custom draw calls in the Unity's SRP framework. Take planar shadow rendering for example.☆29Apr 2, 2020Updated 6 years ago
- ☆14Apr 13, 2021Updated 4 years ago
- Toon Ramp Shader☆13Aug 8, 2020Updated 5 years ago
- Generic editor for instanced properties in Unity materials.☆21Dec 21, 2018Updated 7 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆715Dec 8, 2024Updated last year
- NordVPN Special Discount Offer • AdSave on top-rated NordVPN 1 or 2-year plans with secure browsing, privacy protection, and support for for all major platforms.
- ☆17Oct 31, 2018Updated 7 years ago
- a procedurally generated universe with random galaxies, stars and planets☆31Nov 29, 2019Updated 6 years ago
- World space normals texture for Unity's Universal Render Pipeline.☆51Feb 4, 2020Updated 6 years ago
- These are two refractive materials made with shader graph for LWRP☆24Nov 22, 2018Updated 7 years ago
- Examples for extending the Unity LWRP☆242Jul 21, 2020Updated 5 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- Additionnal function nodes for shading in Unity using AmplifyShader plugin☆24Dec 8, 2018Updated 7 years ago
- a collection of usefull unity scripts☆23Jul 24, 2020Updated 5 years ago
- 2D shader-based lighting system for Unity3D☆15Sep 14, 2018Updated 7 years ago
- Wordpress hosting with auto-scaling on Cloudways • AdFully Managed hosting built for WordPress-powered businesses that need reliable, auto-scalable hosting. Cloudways SafeUpdates now available.
- WIP project for creating procedural planets using Unity☆28Aug 22, 2019Updated 6 years ago
- Unity 3d project showing opaque active camouflage rendering technique☆31Jun 7, 2018Updated 7 years ago
- Render setup for "Forestica" drawn by George Peaslee☆19May 4, 2017Updated 8 years ago
- A ray tracer, built in Unity with compute shaders☆142Aug 5, 2019Updated 6 years ago
- Highly Experimental, General-Purpose Shuriken particle shaders for Unity3D☆36Nov 12, 2021Updated 4 years ago
- ☆14Nov 6, 2015Updated 10 years ago
- GPU time metric for Unity apps (currently limited to Android/GLES)☆166Oct 10, 2020Updated 5 years ago