Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically
☆187Jan 3, 2019Updated 7 years ago
Alternatives and similar repositories for LightProbesPlacement
Users that are interested in LightProbesPlacement are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Light probes volumes☆143Jan 28, 2021Updated 5 years ago
- Automatic Unity Light Probe Generation.☆180Mar 27, 2019Updated 7 years ago
- Example project using Lighting tools package and Cine lights package for Unity.☆24Mar 13, 2019Updated 7 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆716Dec 8, 2024Updated last year
- A Unity port of Brunetons improved atmospheric scattering☆124Mar 12, 2019Updated 7 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆121Oct 21, 2023Updated 2 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,569Jul 20, 2018Updated 7 years ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- Simple Light Probe Placer☆140Jan 8, 2019Updated 7 years ago
- Interior mapping shader for Unity with a sample scene. This is provided as is, for learning purpose. You can use it freely for your perso…☆438Oct 4, 2018Updated 7 years ago
- Nvidia's PCSS soft shadow algorithm implemented in Unity☆783Aug 5, 2019Updated 6 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- High performance SpringBone using ECS and JobSystem in Unity.☆377Oct 16, 2018Updated 7 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆563Dec 25, 2020Updated 5 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Experimental implementation of contact shadows for Unity.☆297Dec 11, 2017Updated 8 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 6 years ago
- Simple bake manager for lightmapping in Unity☆71Jan 23, 2018Updated 8 years ago
- Volumetric Fog for Unity☆805Jun 17, 2020Updated 5 years ago
- Alloy physical shader framework for Unity.☆278Apr 17, 2018Updated 8 years ago
- Utility scripts for the post processing stack☆258Apr 24, 2019Updated 7 years ago
- SSAO image effect from Microsoft MiniEngine, ported to Unity.☆514Sep 1, 2017Updated 8 years ago
- UE4 & Unity plugin to Automatically adjust lightmap scale for meshes in your scene☆184May 9, 2019Updated 7 years ago
- Almost real-time Global Illumination for Unity.☆11Jul 6, 2021Updated 4 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆215Dec 1, 2017Updated 8 years ago
- Scripts useful when using LODs and lightmaps☆113Jun 13, 2021Updated 4 years ago
- ☆319Jan 17, 2023Updated 3 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Oct 4, 2019Updated 6 years ago
- Unofficial Occlusion Probes Package, requires Unity 2019.1+☆43Mar 22, 2019Updated 7 years ago
- Cloud Shader for Unity3D High Definition Rendering Pipeline☆17Jul 29, 2020Updated 5 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,793Dec 3, 2019Updated 6 years ago
- An example of drawing numerous instances using Unity3D, compute shaders and Graphics.DrawMeshInstancedIndirect with Frustum & Occlusion c…☆767Oct 1, 2020Updated 5 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,011Nov 28, 2024Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆615May 29, 2019Updated 6 years ago
- A physically based screen space ambient occulsion post processing effect☆344Mar 12, 2019Updated 7 years ago
- Level design tools for Unity☆1,449May 7, 2022Updated 4 years ago
- Screen space multiple scattering for Unity.☆741Jul 30, 2025Updated 9 months ago
- Unity plugin for create skinned mesh in scene.☆85Jul 18, 2024Updated last year
- vertex normal editor for Unity☆749May 23, 2020Updated 5 years ago
- A single-component, GPU-based universal ambient occlusion and bent normal baker for Unity. The successor to my BNAO respository☆353Jul 17, 2021Updated 4 years ago