RemyUnity / SG-HDRP-Lit
Shadergraph version of the HDRP/Lit shader.
☆79Updated last year
Alternatives and similar repositories for SG-HDRP-Lit:
Users that are interested in SG-HDRP-Lit are comparing it to the libraries listed below
- Baking run-time shaders into textures in Unity☆109Updated 5 years ago
- 🧱 An example of geometry shader in URP.☆106Updated 4 years ago
- Unity custom handles examples☆106Updated 4 years ago
- Unity Gradient Texture generator☆88Updated 3 months ago
- Scripts useful when using LODs and lightmaps☆104Updated 3 years ago
- ☆103Updated 4 years ago
- An Animated Grass Shader for Blade-like Geometry [Unity URP]☆58Updated 4 years ago
- Unity URP AtmosphericFog☆77Updated 3 years ago
- Randomized Tiling for Unity ShaderGraph☆54Updated 4 years ago
- 🔮 An example of iridescence shader in URP.☆145Updated 4 years ago
- Way to customize how reflection probes are baked in Unity☆73Updated 6 years ago
- Snow deformation shader with shadergraph URP/HDRP☆63Updated 4 years ago
- Amplify Occlusion V2 ported to URP 2022.2☆162Updated 2 years ago
- Converted Unity shaders from SahderToy to Unity shading language☆145Updated 2 years ago
- Temporal AA solution for Unity's Universal render pipeline☆59Updated 2 years ago
- Surface shader. Clips a Model with given plane , applies fresnel on clipped part and highlights the cross section.☆108Updated 5 years ago
- A collection of URP shaders and render features.☆50Updated 2 years ago
- Screen Space Path Tracing for Unity's URP (Universal Render Pipeline).☆148Updated 2 months ago
- ComputeShader implementation trails for Unity☆137Updated 5 months ago
- Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆123Updated 3 years ago
- Volumetric Fog Package for URP Forward+☆81Updated last week
- A simple implementation of a Per-object motion blur effect for Unity URP (v14+)☆76Updated last year
- Optimized implementation of camera stacking for UI only in HDRP.☆194Updated 2 weeks ago
- A drop-in dynamic resolution script☆140Updated 2 years ago
- This plugin simply adds a Simple Lit material (SubTarget) to the Universal target for Shader Graph for URP☆97Updated last year
- Unity tool to pack texture channels into a single texture.☆168Updated 3 years ago
- Use Unity's timeline to blend material properties☆72Updated last year
- Simple Procedural Shader graph for interactive liquids in Unity URP☆66Updated 4 years ago
- Vehicle snow tracks shader graph test using unity "custom render texture", unable to get Graphics.Blit to work for a render texture/☆69Updated 5 years ago
- Unity editor tool for baking shaders to textures. Texture2D, Texture3D, Flipbook, or MeshRenderer (uses model UV)☆189Updated 11 months ago