AlexanderVorobyov / simple-light-probe-placerLinks
Simple Light Probe Placer
☆142Updated 6 years ago
Alternatives and similar repositories for simple-light-probe-placer
Users that are interested in simple-light-probe-placer are comparing it to the libraries listed below
Sorting:
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆188Updated 6 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- Planar reflection effect from the Adam Interior Environment package.☆109Updated 7 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Unity tool to pack texture channels into a single texture.☆172Updated 4 years ago
- Scripts useful when using LODs and lightmaps☆109Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- An automatic light probe placement script for Unity that uses the Navmesh for approximating light probe positions.☆120Updated last year
- A simple mesh decal component for Unity☆234Updated 4 years ago
- #NVJOB Dynamic Sky. Sky Shaders. Free Unity Asset.☆120Updated 2 years ago
- Distortion FX in Unity's Post-processing Stack v2.☆82Updated 6 years ago
- Full source-code for Amplify Color plugin for Unity☆168Updated 11 months ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 3 years ago
- Custom Unity Shader Graph nodes for retrieval of light information as well as Lambert and Specular Blinn-Phong with support for additiona…☆55Updated 6 years ago
- Automatic Unity Light Probe Generation.☆174Updated 6 years ago
- Geometry grass shader for Unity engine☆137Updated 4 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 5 years ago
- Baking run-time shaders into textures in Unity☆113Updated 6 years ago
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆87Updated 5 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆250Updated 7 years ago
- Light probes volumes☆140Updated 4 years ago
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- Fur shader sample for Unity.☆72Updated 3 years ago
- ☆166Updated 8 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆212Updated 7 years ago
- Shadow Volume for Static-Scene-Object of Unity☆165Updated 6 years ago
- Full source-code for Amplify Occlusion plugin for Unity☆287Updated last year
- A collection of high customizable unlit shaders for Lightweight Render Pipeline☆125Updated 5 years ago
- ☆101Updated 9 years ago