RoyTheunissen / GPU-Spline-DeformationLinks
Baking spline deformation to a texture then applying it to a mesh via a shader.
☆139Updated 6 months ago
Alternatives and similar repositories for GPU-Spline-Deformation
Users that are interested in GPU-Spline-Deformation are comparing it to the libraries listed below
Sorting:
- Baking run-time shaders into textures in Unity☆117Updated 6 years ago
- Unity tool to pack texture channels into a single texture.☆173Updated 4 years ago
- 🧱 An example of geometry shader in URP.☆108Updated 5 years ago
- ComputeShader implementation trails for Unity☆147Updated last year
- Screen Space Ambient Occlusion implementation as a RendererFeature for Universal Render Pipeline☆88Updated 5 years ago
- Evaluate signed-distance-fields with speed using Unity Jobs and Burst☆110Updated 3 years ago
- A tiny vertex color baker for Unity that runs on the GPU, implemented as an AssetPostprocessor☆114Updated 3 years ago
- This is an Unity editor extension for generating shader code from template files.☆151Updated 4 years ago
- Unity custom handles examples☆107Updated 4 years ago
- GPU-based raycaster for Unity☆171Updated 2 years ago
- Demo Project for Bleeding Edge Effects on Mobile 2020 GDC talk☆96Updated 5 years ago
- ☆103Updated 5 years ago
- Scripts useful when using LODs and lightmaps☆110Updated 4 years ago
- An extension library for Unity Mathematics.☆136Updated 2 years ago
- ☆74Updated 2 years ago
- Additional Draft tools for VisualEffectGraph☆122Updated last year
- ☆86Updated 8 years ago
- Way to customize how reflection probes are baked in Unity☆80Updated 7 years ago
- Testing Post Processed Fog in Unity Universal Render Pipeline☆102Updated 6 years ago
- A dither transparency shader for Unity's Shader Graph and Universal Render Pipeline.☆107Updated 4 years ago
- A simple mesh decal component for Unity☆237Updated 5 years ago
- Vertex animation with C# Job System and new Mesh API☆113Updated 5 years ago
- Realtime convexhull generator☆126Updated 3 years ago
- Example project for Unity 2020.1+ texture data access APIs☆151Updated 2 years ago
- Grass for Unity's HD render pipeline. This project was an experiment to learn more about hand-writing HDRP shaders and writing shaders wi…☆90Updated 4 years ago
- ☆79Updated 6 years ago
- Signed Distance Field (SDF) texture generator for Unity.☆96Updated last year
- Unity Gradient Texture generator☆91Updated last year
- 📸🖼️ Screenshots a Shader Graph in multiple sections, stitches them together and saves the result as a PNG☆126Updated 4 years ago
- An example of rendering decals on SkinnedMesh Renderers in Unity.☆172Updated 2 weeks ago