Real-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain systems.
☆212Apr 26, 2023Updated 2 years ago
Alternatives and similar repositories for terrain_renderer
Users that are interested in terrain_renderer are comparing it to the libraries listed below
Sorting:
- A terrain rendering plugin for the bevy game engine.☆292Apr 29, 2025Updated 10 months ago
- Dynamic ocean material for Bevy.☆176Feb 2, 2026Updated last month
- A procedural sky plugin for bevy☆302Jan 19, 2026Updated last month
- A simple rust library to help create octrees and quadtrees for chunked level of detail☆20Jun 1, 2023Updated 2 years ago
- A Realtime Path Tracer for Bevy.☆377May 5, 2023Updated 2 years ago
- ☆13Jun 5, 2024Updated last year
- A bevy 3D text mesh generator for displaying text☆71Mar 24, 2024Updated last year
- A large scale terrain rendering library written in Rust☆572Feb 17, 2025Updated last year
- Cloth engine for Bevy☆110Jan 28, 2026Updated last month
- A bevy plugin for creating 3d grass in your game☆142Jul 10, 2024Updated last year
- Me playing around with voxel ray tracing using rust and Vulkan☆14Feb 14, 2022Updated 4 years ago
- ☆152Aug 1, 2023Updated 2 years ago
- Using bevy and custom render pipelines in order to render many objects in a forest using chunks for performance.☆63Oct 19, 2023Updated 2 years ago
- Gamelike car simulation playground.☆167Jul 24, 2024Updated last year
- Visual gizmos to assist with Bevy game development☆11Jul 10, 2023Updated 2 years ago
- 🎆 Hanabi — a GPU particle system plugin for the Bevy game engine.☆1,282Feb 21, 2026Updated 2 weeks ago
- Bevy camera controllers with buttery, exponential smoothing.☆316Feb 2, 2026Updated last month
- A native and WASM compatible Particle System implementation for Bevy☆69Dec 2, 2024Updated last year
- This repository is a recreation of Cyberpunk UI in Bevy☆211Jan 29, 2026Updated last month
- Bevy Meshem is a Rust crate designed to provide meshing algorithms for voxel grids, enabling you to create cohesive 3D mesh structures fr…☆72Jan 14, 2026Updated last month
- A work-in-progress life simulation game.☆113Updated this week
- A 3d gizmo for transforming entities in Bevy.☆177May 16, 2025Updated 9 months ago
- A plugin to use the kajiya renderer with bevy☆119Oct 3, 2022Updated 3 years ago
- ☆169Jan 19, 2026Updated last month
- Bevy terrain generation and visualization☆34May 28, 2021Updated 4 years ago
- Blazingly fast retained layout engine for Bevy ECS.☆881Feb 24, 2026Updated last week
- ECS-driven 2D and 3D physics engine for the Bevy game engine.☆2,789Updated this week
- bevy prefab editor☆488May 23, 2025Updated 9 months ago
- A 3D reference project and tech demo for the Bevy Engine☆832Feb 23, 2026Updated 2 weeks ago
- voxel game for net multi players like mc power by bevy☆28Sep 29, 2023Updated 2 years ago
- Your Own Level Editor Creation Kit☆219Jan 15, 2026Updated last month
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆231Dec 1, 2024Updated last year
- Voxels brought to bevy☆12Aug 16, 2022Updated 3 years ago
- An analog touch screen joystick that pretends to be a bevy gamepad☆13Jul 13, 2024Updated last year
- Procedural voxel worlds for Bevy Engine.☆80Aug 13, 2022Updated 3 years ago
- Bevy procedural animation example☆19Dec 20, 2022Updated 3 years ago
- A terrain and scene editor for bevy☆19Jul 15, 2024Updated last year
- A server-authoritative replication crate for Bevy.☆575Mar 1, 2026Updated last week
- A little mesh raycasting plugin for Bevy☆338Mar 13, 2025Updated 11 months ago