kurtkuehnert / terrain_rendererLinks
Real-world terrain rendering prototype built in Rust with Bevy, developed as part of my Bachelor thesis on large-scale GPU terrain systems.
☆210Updated 2 years ago
Alternatives and similar repositories for terrain_renderer
Users that are interested in terrain_renderer are comparing it to the libraries listed below
Sorting:
- A terrain rendering plugin for the bevy game engine.☆276Updated 7 months ago
- A Realtime Path Tracer for Bevy.☆372Updated 2 years ago
- A Shadertoy clone for the Bevy game engine. The glsl language is replaced by wgsl.☆227Updated last year
- Polyline Rendering for Bevy☆205Updated last month
- 3d transformation gizmo☆287Updated this week
- Pathfinding using Polyanya☆445Updated last week
- ☆162Updated 2 weeks ago
- A plugin to use the kajiya renderer with bevy☆117Updated 3 years ago
- Bevy camera controllers with buttery, exponential smoothing.☆306Updated last month
- When 32-bit worlds just aren't big enough☆312Updated 2 weeks ago
- Fast AABB rendering plugin for Bevy Engine.☆99Updated last year
- ☆191Updated last month
- App compute plugin for Bevy☆106Updated this week
- A 3d gizmo for transforming entities in Bevy.☆172Updated 6 months ago
- Bevy plugin for procedural modelling, inspired by [Blender's geometry nodes]☆90Updated 9 months ago
- Composable camera rigs☆469Updated last year
- Animation graphs in Bevy!☆160Updated last week
- A procedural sky plugin for bevy☆299Updated last week
- Experimental real-time renderer with support for dynamic global illumination☆423Updated 7 months ago
- A fast isosurface extraction algorithm.☆152Updated 11 months ago
- Dynamic ocean material for Bevy.☆166Updated last month
- Generate voxel block meshes in Rust.☆232Updated last year
- A voxel renderer for the bevy game engine☆80Updated 8 months ago
- An inverse kinematics plugin for the Bevy engine☆147Updated 3 weeks ago
- A research project trying to push the boundaries of voxel geometry and interactivity. Experimental real-time global illumination renderer…☆111Updated last month
- Voxel game written in Bevy making heavy use of WGSL compute shaders☆108Updated last year
- A simple pan and orbit camera for the Bevy game engine☆274Updated 3 weeks ago
- A large scale terrain rendering library written in Rust☆560Updated 9 months ago
- App compute plugin for Bevy☆38Updated last week
- ☆80Updated last year