hakolao / egui_winit_vulkano
Egui gui integration with winit and vulkano
☆83Updated this week
Alternatives and similar repositories for egui_winit_vulkano:
Users that are interested in egui_winit_vulkano are comparing it to the libraries listed below
- Provides a mechanism to lay out data into GPU buffers according to WGSL's memory layout rules☆161Updated 3 months ago
- Backend code to use egui with wgpu.☆101Updated last month
- Library for post-process antialiasing☆101Updated 3 weeks ago
- Processes winit events, allowing input state to be queried at any time.☆73Updated 9 months ago
- ☆63Updated 2 years ago
- 3d transformation gizmo☆230Updated 3 months ago
- Simple example on how to use egui with wgpu and winit.☆81Updated 2 years ago
- Platform code to use egui with winit.☆32Updated last month
- ☆154Updated 3 weeks ago
- A Vulkan renderer for imgui-rs using Ash☆63Updated last week
- Screen 13 is an easy-to-use Vulkan rendering engine in the spirit of QBasic.☆283Updated this week
- Simple profiler scopes for wgpu using timer queries☆99Updated last month
- Vulkan-lite GPU API☆89Updated 7 months ago
- Dear imgui renderer for wgpu-rs.☆265Updated 2 months ago
- Vulkano rendering backend for egui☆22Updated last year
- Lightweight game audio☆153Updated last year
- Tiny OBJ Loader in Rust☆242Updated 3 weeks ago
- Rust bindings for AMD Vulkan Memory Allocator (VMA)☆172Updated 6 months ago
- Vulkan-lite GPU API☆29Updated 7 months ago
- A plugin to use the kajiya renderer with bevy☆112Updated 2 years ago
- A rust library that provides window creation, input handling, and most importantly a UI.☆154Updated this week
- Full featured and customizable file dialog for egui☆116Updated 2 weeks ago
- Rust ffi and idiomatic wrapper for zeux/meshoptimizer, a mesh optimization library that makes indexed meshes more GPU-friendly.☆168Updated last week
- Fast prototyping 3D engine☆104Updated 3 years ago
- Rust bindings for the shaderc library.☆264Updated 7 months ago
- File dialog for egui☆107Updated last week
- Just use daxa. Rust support is in active development, as I am a maintainer of the Rust API! https://github.com/ipotrick/daxa https://gith…☆101Updated last year
- Bevy plugin for hot-building and hot-reloading rust-gpu shaders.☆129Updated last year
- A suite of benchmarks designed to test and compare Rust ECS library performance across a variety of challenging circumstances.☆79Updated 2 years ago
- yakui is a declarative Rust UI library for games☆248Updated this week