kbladin / ElkEngineLinks
Simple graphics engine used as submodule in many of my projects
☆62Updated 6 years ago
Alternatives and similar repositories for ElkEngine
Users that are interested in ElkEngine are comparing it to the libraries listed below
Sorting:
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Code-driven, simple and bloat-free GUI system.☆53Updated 5 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Updated 6 years ago
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆32Updated 10 years ago
- Little Game Engine that aims to be Physically Based for the lighting part☆24Updated 7 years ago
- 3D Physics Engine.☆53Updated 9 years ago
- Implement some RTR and PBR papers☆48Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- SSE Frustum Culling Demo☆72Updated 4 years ago
- Software rasterizer based on Larrabee's☆43Updated 9 years ago
- A C++ library implementing linear algebra, text and file IO, UTF-N conversions, containers, image loading/saving, image quantization/filt…☆67Updated last week
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- This is a physically based real-time renderer made for learning purposes.☆90Updated 8 years ago
- OpenGL-based voxel renderer☆65Updated 9 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- darkHAMMER is a lightweight, open-source, multiplatform game engine. written in C (C99) language, supports python and C# bindings and lua…☆98Updated 8 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 11 years ago
- 3D graphics engine designed for rapid prototyping and extensibility☆32Updated 2 years ago
- Nebula Trifid☆71Updated last year
- A simple, header-only, dependency-free, C++ 11 based ThreadPool library.☆37Updated 5 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- #include <engine>☆40Updated 7 years ago
- 2D physics engine with SoA/SIMD optimizations☆112Updated 6 years ago
- 🔥 Experiments building Vulkan applications, libraries, and abstractions.☆45Updated 6 years ago
- A C/C++ single-file library that packs triangles of a 3D mesh into a rectangle/texture.☆60Updated 9 years ago
- GPU-based real-time global illumination renderer based on voxel cone tracing☆64Updated 8 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- Development of this project is continued at https://github.com/spire-engine/spire-engine. This repo is no longer updated.☆58Updated 5 years ago
- A shader effect compiler for GLSL☆22Updated 5 years ago