Simple graphics engine used as submodule in many of my projects
☆61Feb 25, 2019Updated 7 years ago
Alternatives and similar repositories for ElkEngine
Users that are interested in ElkEngine are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆13Jan 30, 2017Updated 9 years ago
- A binary tree based memory allocator in C.☆11Nov 22, 2017Updated 8 years ago
- Simple instrumented thread profiler for Win32 C++ applications.☆37Apr 10, 2011Updated 15 years ago
- Implement some RTR and PBR papers☆48Jul 8, 2017Updated 9 years ago
- a binary format for baked (bak3d) 3d files☆19Apr 9, 2026Updated 3 months ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A simple terrain rendering project, with some neat optimizations such as baked lightmaps and fast ambient occclusion with heighmaps.☆31Apr 11, 2015Updated 11 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Dec 11, 2017Updated 8 years ago
- OpenGL 4.3 experiment with compute shaders and tons of instanced geometry! Targets libretro GL.☆27Dec 21, 2013Updated 12 years ago
- A C++11 thread pool and profiler☆30Jun 18, 2018Updated 8 years ago
- Pathtracer pet project. Follow the interesting bits of its development in my blog.☆12Oct 4, 2023Updated 2 years ago
- My personal pet game engine in C++.☆32Feb 20, 2023Updated 3 years ago
- A generic single header garbage collector that mixes reference counting and a mark & sweep algorithm☆16Oct 2, 2017Updated 8 years ago
- Fortune's Voronoi Generator☆32Mar 27, 2018Updated 8 years ago
- This is a physically based real-time renderer made for learning purposes.☆90Feb 7, 2017Updated 9 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Converting vertex meshes to voxel data and visualizing using VCT☆82Feb 14, 2017Updated 9 years ago
- A template library for fixed-point calculations☆16Oct 11, 2018Updated 7 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Dec 8, 2018Updated 7 years ago
- Indirect Occlusion Culling☆23Feb 25, 2017Updated 9 years ago
- a cross-platform 3D graphics engine☆19Jul 14, 2018Updated 8 years ago
- Pack unit 3D vectors (such as normal vectors) into integer type☆18May 21, 2016Updated 10 years ago
- A toy game engine written in C for prototyping and goofing around.☆13Jun 14, 2023Updated 3 years ago
- toy C++ Vulkan library☆49Oct 4, 2018Updated 7 years ago
- Various tests of Physically-Based Rendering via Three.js☆40Apr 7, 2017Updated 9 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Single-file binary FBX importer.☆54Jan 25, 2018Updated 8 years ago
- C/C++ helpers☆23Apr 28, 2016Updated 10 years ago
- Simple GLFW OpenGL/C++ framework made for educational purposes: Assimp, ImGUI, Deferred/Forward+ Shading, Compute/Geometry Shaders, etc.☆12Jan 1, 2019Updated 7 years ago
- C++ and Lua 3d game engine.☆10Apr 26, 2017Updated 9 years ago
- 🐶chihuahua - tiny & fast rendering library☆13Aug 9, 2016Updated 9 years ago
- Lightweight C++ task system☆81Aug 2, 2017Updated 8 years ago
- [Inactive] Public domain implementations of core RFC specifications for C++14.☆13Mar 9, 2015Updated 11 years ago
- An experimental real-time render engine☆11Jan 6, 2021Updated 5 years ago
- small collection of directory related functions.☆14Dec 5, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Cross Platform C/++ Game Engine☆47Apr 22, 2018Updated 8 years ago
- Physically Based Rendering With OpenGL (Attempt)☆50Jun 11, 2019Updated 7 years ago
- C++ variant data type with on-the-fly conversion☆12May 15, 2025Updated last year
- Header-only 3D API Wrapper☆16Apr 5, 2018Updated 8 years ago
- demonstration of live reloading☆15Feb 16, 2018Updated 8 years ago
- vectorized high-level math library☆42Jun 24, 2019Updated 7 years ago
- Visualize GLSL shader functions☆31Apr 13, 2018Updated 8 years ago