Lawrencemm / openmeshLinks
☆30Updated 6 years ago
Alternatives and similar repositories for openmesh
Users that are interested in openmesh are comparing it to the libraries listed below
Sorting:
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Updated 3 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Updated 4 years ago
- Instanced rendering of massive CAD models using shape matching☆22Updated 4 months ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆59Updated 4 years ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆175Updated 7 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14Updated 2 years ago
- Visual Computing Library☆20Updated 2 weeks ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆85Updated 2 years ago
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆12Updated 2 years ago
- Signed Distance Function from triangle mesh.☆95Updated 6 years ago
- Implements Parallel Implementation of 3D mesh simplification.☆15Updated 3 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- Isotropic Remeshing of Triangulated Surface☆93Updated 3 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 5 years ago
- Classes that demonstrate how to use Sturm's Theroem for root finding to solve the 5th degree polynomial required to project a 3D point to…☆32Updated 7 years ago
- Custom Visualizers for Visual Studio and LLDB Debuggers☆83Updated last month
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- Reconstruction of triangulated surfaces from range-scanned point clouds☆36Updated 7 years ago
- An OpenCL implementaton of Octree search☆22Updated 7 years ago
- Mepp2 - 3D MEsh Processing Platform☆82Updated 3 years ago
- 2d medial axis transform using tracing paths [Joan-Arinyo et al.]☆35Updated 6 years ago
- MPU surface reconstruction☆14Updated 15 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆27Updated 3 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆99Updated 2 years ago
- Fast and light-weight Marching Cubes library in C++ without any dependencies.☆179Updated 8 years ago
- 3D B-Spline renderer built with Qt, OpenGL and Eigen. Visualizes spline curves and control points in 3D.☆28Updated last week