Lawrencemm / openmeshLinks
☆25Updated 6 years ago
Alternatives and similar repositories for openmesh
Users that are interested in openmesh are comparing it to the libraries listed below
Sorting:
- Implements Parallel Implementation of 3D mesh simplification.☆15Updated 3 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆58Updated 3 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 6 years ago
- TinyMesh is a light-weight mesh processing library in C/C++.☆97Updated last year
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- Visual Computing Library☆20Updated 4 months ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Updated 3 years ago
- Signed Distance Function from triangle mesh.☆93Updated 6 years ago
- An OpenCL implementaton of Octree search☆22Updated 7 years ago
- C++ math / geometry / mesh processing library☆62Updated 6 years ago
- Convex Polyhedral Meshing for Robust Solid Modeling☆60Updated last month
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14Updated 2 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 10 years ago
- A C++ geometry processing library☆50Updated 4 years ago
- Instanced rendering of massive CAD models using shape matching☆19Updated this week
- Isotropic Remeshing of Triangulated Surface☆92Updated 2 years ago
- A fast and easy-to-use PLY parsing library in a single c++11 header and cpp file☆82Updated 2 years ago
- gDel3D is the fastest 3D Delaunay triangulation algorithm. It uses the GPU for massive parallelism.☆168Updated 7 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- Dual Marching Cubes Implementation in C++☆65Updated 4 years ago
- A renderer that takes a triangle mesh, a camera pose and produce a SVG image or visible part of the mesh.☆22Updated 5 years ago
- C++ Shape Analysis and Geometry Processing☆40Updated last year
- Point Cloud Rendering Engine with Octree Generation, Splat Blending, Phong Lighting and Neural Network Evaluation☆10Updated 2 years ago
- ☆94Updated 3 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆39Updated 11 years ago
- Tutorials for the geometry-central geometry processing library.☆13Updated 5 years ago
- Measuring Error between Surface using the Hausdorff distance☆15Updated 13 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆54Updated last year