alecjacobson / computer-graphics-meshesLinks
Computer Graphics Assignment about Meshes
☆27Updated 6 years ago
Alternatives and similar repositories for computer-graphics-meshes
Users that are interested in computer-graphics-meshes are comparing it to the libraries listed below
Sorting:
- TinyMesh is a light-weight mesh processing library in C/C++.☆99Updated 2 years ago
- Signed Distance Function from triangle mesh.☆95Updated 6 years ago
- Dual Marching Cubes Implementation in C++☆65Updated 5 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- A simplicial mesh structure that supports general non-manifold meshes and associated data☆40Updated 12 years ago
- The ultimate mesh handling library☆60Updated 3 weeks ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆46Updated 2 years ago
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Updated 4 years ago
- Isotropic Remeshing of Triangulated Surface☆93Updated 3 years ago
- A simple feature-preserving isotropic remesher based on edge flips, edge collapses and vertex repositioning☆53Updated last year
- A collection of common mesh subdivision algorithms☆99Updated 7 years ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- ☆25Updated 6 years ago
- 2D/3D C++ library focusing on mesh processing☆25Updated 10 years ago
- Octree library in C++☆60Updated 13 years ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆59Updated 4 years ago
- A C++ half-edge data structure for a triangle mesh with no external dependencies whatsoever. Public domain.☆117Updated 14 years ago
- Generating Trees with a Space Colonization Algorithm☆46Updated 7 years ago
- A high-performance library for multi-physics simulations and geometric computation☆32Updated 5 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆26Updated 2 years ago
- An interactive, physically-based cloth demo in C++ using OpenGL, GLUT, GLEW, and CMake☆13Updated 3 years ago
- A Lightweight Mesh Voxelization Library with OpenGL Geometry Shader☆29Updated 2 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- Guaranteed-robust intrinsic triangulations for surface mesh processing! (C++ demo app)☆32Updated 2 years ago
- Computer Graphics Assignment about Bounding Volume Hierarchies☆132Updated 4 years ago
- SPH simulation in Vulkan compute shader.☆49Updated 3 years ago
- Construct geodesic paths, loops, networks on surface with a fast and simple edge flipping algorithm. C++ demo app and more.☆108Updated 2 years ago
- Simulation of a Mass-Spring system☆25Updated 11 years ago
- CPU Physically Based Path Tracer Engine☆15Updated 4 years ago