MarkMoHR / Mesh-Viewer
An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.
☆30Updated 2 years ago
Alternatives and similar repositories for Mesh-Viewer:
Users that are interested in Mesh-Viewer are comparing it to the libraries listed below
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 8 years ago
- UGU: Unclearness Geometry Utility☆40Updated this week
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆56Updated 3 years ago
- Smoothing assignment for Geometry Processing course☆43Updated 2 years ago
- ☆20Updated 5 years ago
- A public domain/MIT header-only marching cube implementation in C++ without anything fancy.☆37Updated last year
- Measuring Error between Surface using the Hausdorff distance☆15Updated 13 years ago
- This repository contains examples applications that use libigl. They only work on MacOSX and they should be converted to tutorials.☆25Updated last year
- Fork of https://sourceforge.net/projects/imatistl/☆16Updated 6 years ago
- 3D topology blending tool☆26Updated 9 years ago
- An Interactive Mesh Retopology Tool with Rigid/Non-Rigid Registration☆20Updated last year
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆12Updated last year
- Dragon is a library about geometry processing.☆38Updated last week
- Progressive compression of 3D triangular meshes☆42Updated last month
- Correlation Clustering on weighted mesh under an anisotropic metric☆44Updated 5 years ago
- A framework for real-time deformations with coupled skinning cages and skeletons☆31Updated 4 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆24Updated 2 months ago
- 3D view interactor (C++, OpenGL).☆14Updated 8 years ago
- Implementation of the research paper Least Squares Conformal Maps for Automatic Texture Atlas Generation☆30Updated 5 years ago
- Mesh Library (MeshLib) - A collection of C++ fundamental libraries for surface processing☆44Updated 2 years ago
- Self-collision detection for triangles meshes (C++, libigl, eigen)☆46Updated 8 years ago
- Automatic topology repair and editing of 3D models.☆37Updated last year
- Interactive Tool to Create, Edit, and Repair Curve-Skeletons☆8Updated 8 years ago
- A single-header C++ library of angle-based flattening algorithms (mirror repository)☆50Updated 10 months ago
- Samplers to obtain pointclouds from CAD meshes☆16Updated 3 years ago
- A C++ geometry processing library☆48Updated 3 years ago
- Implementation of Least Squares Conformal Maps for Automatic Texture Atlas Generation by Levy et al.☆33Updated 4 years ago
- An Interactive Tool for Cage-Based Deformations☆33Updated 6 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- An implemetation of lossless, efficient progressive mesh algorithm.☆17Updated last year