potato3d / instancingLinks
Instanced rendering of massive CAD models using shape matching
☆19Updated 4 years ago
Alternatives and similar repositories for instancing
Users that are interested in instancing are comparing it to the libraries listed below
Sorting:
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆40Updated 4 years ago
- 3D B-Spline renderer written in C++ using Qt, OpenGL and Eigen☆25Updated 6 months ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 3 years ago
- Overview and detailed dicussion about parallel volume rendering on a cluster. We describe algorithms, optimalization techniques and chall…☆18Updated 9 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆54Updated 6 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14Updated 2 years ago
- 2D/3D C++ library focusing on mesh processing☆27Updated 9 years ago
- A Simple and flexible half edge data structure☆18Updated last month
- Header-only base C++ library.☆20Updated 8 years ago
- Geometry library containing the essentials (2d & 3D points/vectors, meshes, B-splines)☆12Updated 2 weeks ago
- 3D Scalar field visualizer☆15Updated 4 years ago
- Library for BSDF, BRDF, and BTDF☆29Updated 6 months ago
- Procedural 3D mesh generation tool☆19Updated 7 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 6 years ago
- 3D view interactor (C++, OpenGL).☆15Updated 9 years ago
- Single-file, header-only, no dependencies C++ implementation of the Wavefront obj file format.☆24Updated last year
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆18Updated 5 years ago
- Visual Computing Library☆20Updated last month
- 🔺 Fast and simple polygon triangulation library.☆43Updated 7 years ago
- Claudette is a fork of ColDet - 3D Collision Detection Library☆15Updated 8 years ago
- 3D Computational Geometry in C++11☆19Updated 6 years ago
- CPU Physically Based Path Tracer Engine☆13Updated 4 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆26Updated last year
- ☆22Updated 6 years ago
- ☆28Updated 4 years ago
- CasCADe 4D visualization system for virtual construction planning☆13Updated 4 years ago
- Runtime environment map prefiltering and spherical harmonics computation with OpenGL.☆16Updated 5 years ago
- RTX path tracing + GPU closest point queries (Vulkan)☆21Updated last year
- Very barebones CPU Voxel Raycaster☆34Updated 5 years ago
- My core for most of my projects ...☆13Updated 2 months ago