potato3d / instancingLinks
Instanced rendering of massive CAD models using shape matching
☆20Updated 3 months ago
Alternatives and similar repositories for instancing
Users that are interested in instancing are comparing it to the libraries listed below
Sorting:
- 3D B-Spline renderer built with Qt, OpenGL and Eigen. Visualizes spline curves and control points in 3D.☆28Updated 4 months ago
- Visibility Determination Library: hierarchical frustum and occlusion culling algorithms☆41Updated 4 years ago
- OpenGL based 3D engine with a viewer API for pointcloud, surface meshes☆14Updated 2 years ago
- Acceleration structure library (BVH-, KD-Tree) with basic parallel construction☆56Updated 7 years ago
- Closed 3D Triangle Mesh Boolean Operation Library☆26Updated 4 years ago
- An OpenGL mesh viewer with a GUI menu implemented with Qt based on C++.☆33Updated 3 years ago
- ☆29Updated 6 years ago
- Procedural 3D mesh generation tool☆20Updated 7 years ago
- Octree library in C++☆60Updated 13 years ago
- vGizmo3D - quaternions based GIZMO 3D: it permits, via mouse, to manipulate objects by translating, rotating, or scaling them☆60Updated 9 months ago
- A Simple and flexible half edge data structure☆18Updated 8 months ago
- 🔺 Fast polygon triangulation library based on Seidel's algorithm.☆43Updated 2 months ago
- Tiny Mesh utilities(e.g. compute half-edge data structure) in C++11☆40Updated 6 years ago
- A basic geometry C++ library for 2D and 3D applications☆97Updated last year
- Visual Computing Library☆20Updated last month
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆68Updated 5 years ago
- Geometry library containing the essentials (2d & 3D points/vectors, meshes, B-splines)☆13Updated 7 months ago
- C++ math / geometry / mesh processing library☆63Updated 7 years ago
- 2D/3D C++ library focusing on mesh processing☆25Updated 10 years ago
- GenericParameters is a C++ header-only library to define generic parameters which store additional information like the parameter type, m…☆28Updated 2 years ago
- GLviz is a small collection of C++ classes and GLSL shaders to facilitate the development of OpenGL demos.☆31Updated last year
- TinyMesh is a light-weight mesh processing library in C/C++.☆98Updated 2 years ago
- A Qt-based tool for manually generating mesh skeleton.☆17Updated 9 years ago
- Computer Graphics Assignment about Meshes☆27Updated 6 years ago
- 3D view interactor (C++, OpenGL).☆15Updated 9 years ago
- procedural geometry for Ogre3D☆46Updated 3 weeks ago
- A Constrained Resampling Strategy for Mesh Improvement - SGP 2017☆59Updated 4 years ago
- Two player 2D submarine game with some fluid dynamics.☆21Updated 3 years ago
- CPU Physically Based Path Tracer Engine☆15Updated 4 years ago
- The front end code of my masters thesis which is about computational steering and CAVE virtual reality environment.☆19Updated 5 years ago